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| author | Jesse Rittner <rittneje@gmail.com> | 2019-01-04 18:57:33 -0500 |
|---|---|---|
| committer | Jesse Rittner <rittneje@gmail.com> | 2019-01-04 18:57:33 -0500 |
| commit | 062811fcbdca58aa7caadb3fa31c312ac0d5132b (patch) | |
| tree | d2969ffb59dfabab43511c6fb468bbfdbae81917 | |
| parent | adding additional info to FAQ about in-memory databases (diff) | |
| download | golite-062811fcbdca58aa7caadb3fa31c312ac0d5132b.tar.gz golite-062811fcbdca58aa7caadb3fa31c312ac0d5132b.tar.xz | |
more code formatting
| -rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -456,9 +456,9 @@ For an example see [shaxbee/go-spatialite](https://github.com/shaxbee/go-spatial Why is it racy if I use a `sql.Open("sqlite3", ":memory:")` database? - Each connection to :memory: opens a brand new in-memory sql database, so if + Each connection to `":memory:"` opens a brand new in-memory sql database, so if the stdlib's sql engine happens to open another connection and you've only - specified ":memory:", that connection will see a brand new database. A + specified `":memory:"`, that connection will see a brand new database. A workaround is to use `"file::memory:?cache=shared"` (or `"file:foobar?mode=memory&cache=shared"`). Every connection to this string will point to the same in-memory database. |
