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authorEuAndreh <eu@euandre.org>2025-04-18 02:17:12 -0300
committerEuAndreh <eu@euandre.org>2025-04-18 02:48:42 -0300
commit020c1e77489b772f854bb3288b9c8d2818a6bf9d (patch)
tree142aec725a52162a446ea7d947cb4347c9d573c9 /src/content/en/blog/2020
parentMakefile: Remove security.txt.gz (diff)
downloadeuandre.org-020c1e77489b772f854bb3288b9c8d2818a6bf9d.tar.gz
euandre.org-020c1e77489b772f854bb3288b9c8d2818a6bf9d.tar.xz
git mv src/content/* src/content/en/
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-rw-r--r--src/content/en/blog/2020/08/10/guix-srht.adoc128
-rw-r--r--src/content/en/blog/2020/08/31/database-i-wish-i-had.adoc299
-rw-r--r--src/content/en/blog/2020/10/05/cargo2nix-demo.tar.gzbin0 -> 59565 bytes
-rw-r--r--src/content/en/blog/2020/10/05/cargo2nix.adoc72
-rw-r--r--src/content/en/blog/2020/10/05/cargo2nix.tar.gzbin0 -> 53327 bytes
-rw-r--r--src/content/en/blog/2020/10/05/swift2nix-demo.tar.gzbin0 -> 61691 bytes
-rw-r--r--src/content/en/blog/2020/10/05/swift2nix.adoc194
-rw-r--r--src/content/en/blog/2020/10/05/swift2nix.tar.gzbin0 -> 57917 bytes
-rw-r--r--src/content/en/blog/2020/10/19/feature-flags.adoc306
-rw-r--r--src/content/en/blog/2020/10/20/wrong-interviewing.adoc340
-rw-r--r--src/content/en/blog/2020/11/07/diy-bugs.adoc93
-rw-r--r--src/content/en/blog/2020/11/08/paradigm-shift-review.adoc154
-rw-r--r--src/content/en/blog/2020/11/12/database-parsers-trees.adoc226
-rw-r--r--src/content/en/blog/2020/11/14/local-first-review.adoc305
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diff --git a/src/content/en/blog/2020/08/10/guix-srht.adoc b/src/content/en/blog/2020/08/10/guix-srht.adoc
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+= Guix inside sourcehut builds.sr.ht CI
+:updatedat: 2020-08-19
+
+:nixos: https://man.sr.ht/builds.sr.ht/compatibility.md#nixos
+:guix: https://guix.gnu.org/
+:binary-inst: https://guix.gnu.org/manual/en/guix.html#Binary-Installation
+:shell-inst: https://git.savannah.gnu.org/cgit/guix.git/plain/etc/guix-install.sh
+
+After the release of the {nixos}[NixOS images in builds.sr.ht] and much usage of
+it, I also started looking at {guix}[Guix] and wondered if I could get it on the
+awesome builds.sr.ht service.
+
+The Guix manual section on the {binary-inst}[binary installation] is very
+thorough, and even a {shell-inst}[shell installer script] is provided, but it is
+built towards someone installing Guix on their personal computer, and relies
+heavily on interactive input.
+
+I developed the following set of scripts that I have been using for some time to
+run Guix tasks inside builds.sr.ht jobs. First, `install-guix.sh`:
+
+[source,sh]
+----
+#!/usr/bin/env bash
+set -x
+set -Eeuo pipefail
+
+VERSION='1.0.1'
+SYSTEM='x86_64-linux'
+BINARY="guix-binary-${VERSION}.${SYSTEM}.tar.xz"
+
+cd /tmp
+wget "https://ftp.gnu.org/gnu/guix/${BINARY}"
+tar -xf "${BINARY}"
+
+sudo mv var/guix /var/
+sudo mv gnu /
+sudo mkdir -p ~root/.config/guix
+sudo ln -fs /var/guix/profiles/per-user/root/current-guix ~root/.config/guix/current
+
+GUIX_PROFILE="$(echo ~root)/.config/guix/current"
+source "${GUIX_PROFILE}/etc/profile"
+
+groupadd --system guixbuild
+for i in $(seq -w 1 10);
+do
+ useradd -g guixbuild \
+ -G guixbuild \
+ -d /var/empty \
+ -s "$(command -v nologin)" \
+ -c "Guix build user ${i}" --system \
+ "guixbuilder${i}";
+done
+
+mkdir -p /usr/local/bin
+cd /usr/local/bin
+ln -s /var/guix/profiles/per-user/root/current-guix/bin/guix .
+ln -s /var/guix/profiles/per-user/root/current-guix/bin/guix-daemon .
+
+guix archive --authorize < ~root/.config/guix/current/share/guix/ci.guix.gnu.org.pub
+----
+
+Almost all of it is taken directly from the {binary-inst}[binary installation]
+section from the manual, with the interactive bits stripped out: after
+downloading and extracting the Guix tarball, we create some symlinks, add
+guixbuild users and authorize the `ci.guix.gnu.org.pub` signing key.
+
+After installing Guix, we perform a `guix pull` to update Guix inside
+`start-guix.sh`:
+
+[source,sh]
+----
+#!/usr/bin/env bash
+set -x
+set -Eeuo pipefail
+
+sudo guix-daemon --build-users-group=guixbuild &
+guix pull
+guix package -u
+guix --version
+----
+
+Then we can put it all together in a sample `.build.yml` configuration file I'm
+using myself:
+
+[source,yaml]
+----
+image: debian/stable
+packages:
+ - wget
+sources:
+ - https://git.sr.ht/~euandreh/songbooks
+tasks:
+ - install-guix: |
+ cd ./songbooks/
+ ./scripts/install-guix.sh
+ ./scripts/start-guix.sh
+ echo 'sudo guix-daemon --build-users-group=guixbuild &' >> ~/.buildenv
+ echo 'export PATH="${HOME}/.config/guix/current/bin${PATH:+:}$PATH"' >> ~/.buildenv
+ - tests: |
+ cd ./songbooks/
+ guix environment -m build-aux/guix.scm -- make check
+ - docs: |
+ cd ./songbooks/
+ guix environment -m build-aux/guix.scm -- make publish-dist
+----
+
+We have to add the `guix-daemon` to `~/.buildenv` so it can be started on every
+following task run. Also, since we used `wget` inside `install-guix.sh`, we had
+to add it to the images package list.
+
+After the `install-guix` task, you can use Guix to build and test your project,
+or run any `guix environment --ad-hoc my-package -- my script` :)
+
+== Improvements
+
+:repository: https://git.sr.ht/~sircmpwn/builds.sr.ht
+
+When I originally created this code I had a reason why to have both a `sudo`
+call for `sudo ./scripts/install-guix.sh` and `sudo` usages inside
+`install-guix.sh` itself. I couldn't figure out why (it feels like my past self
+was a bit smarter 😬), but it feels ugly now. If it is truly required I could
+add an explanation for it, or remove this entirely in favor of a more elegant
+solution.
+
+I could also contribute the Guix image upstream to builds.sr.ht, but there
+wasn't any build or smoke tests in the original {repository}[repository], so I
+wasn't inclined to make something that just ``works on my machine'' or add a
+maintainence burden to the author. I didn't look at it again recently, though.
diff --git a/src/content/en/blog/2020/08/31/database-i-wish-i-had.adoc b/src/content/en/blog/2020/08/31/database-i-wish-i-had.adoc
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+= The database I wish I had
+:categories: mediator
+:updatedat: 2020-09-03
+
+:empty:
+:values-talk: https://vimeo.com/230142234
+:haskell-startup: https://www.youtube.com/watch?v=ZR3Jirqk6W8
+
+I watched the talk "{values-talk}[Platform as a Reflection of Values: Joyent,
+Node.js and beyond]" by Bryan Cantrill, and I think he was able to put into
+words something I already felt for some time: if there's no piece of software
+out there that reflects your values, it's time for you to build that
+software{empty}footnote:talk-time[
+ At the very end, at time 29:49. When talking about the draft of this article
+ with a friend, he noted that Bryan O'Sullivan (a different Bryan) says a
+ similar thing on his talk "{haskell-startup}[Running a startup on Haskell]",
+ at time 4:15.
+].
+
+I kind of agree with what he said, because this is already happening to me. I
+long for a database with a certain set of values, and for a few years I was just
+waiting for someone to finally write it. After watching his talk, Bryan is
+saying to me: "time to stop waiting, and start writing it yourself".
+
+So let me try to give an overview of such database, and go over its values.
+
+== Overview
+
+I want a database that allows me to create decentralized client-side
+applications that can sync data.
+
+The best one-line description I can give right now is:
+
+____
+It's sort of like PouchDB, Git, Datomic, SQLite and Mentat.
+____
+
+A more descriptive version could be:
+
+____
+An embedded, immutable, syncable relational database.
+____
+
+Let's go over what I mean by each of those aspects one by one.
+
+=== Embedded
+
+:sqlite: https://sqlite.org/index.html
+:sqlite-whentouse: https://sqlite.org/whentouse.html
+:pouchdb: https://pouchdb.com/
+:couchdb: https://couchdb.apache.org/
+:mentat: https://github.com/mozilla/mentat
+:pouchdb-adapters: https://pouchdb.com/adapters.html
+:datomic-storage-services: https://docs.datomic.com/on-prem/storage.html
+:sqlite-amalgamation: https://www.sqlite.org/amalgamation.html
+:pointed-out: https://news.ycombinator.com/item?id=24338881
+
+I think the server-side database landscape is diverse and mature enough for my
+needs (even though I end up choosing SQLite most of the time), and what I'm
+after is a database to be embedded on client-side applications itself, be it
+desktop, browser, mobile, _etc._
+
+The purpose of such database is not to keep some local cache of data in case of
+lost connectivity: we have good solutions for that already. It should serve as
+the source of truth, and allow the application to work on top of it.
+
+{sqlite}[*SQLite*] is a great example of that: it is a very powerful relational
+database that runs {sqlite-whentouse}[almost anywhere]. What I miss from it
+that SQLite doesn't provide is the ability to run it on the browser: even though
+you could compile it to WebAssembly, [line-through]#it assumes a POSIX
+filesystem that would have to be
+emulated#{empty}footnote:posix-sqlite[
+ It was {pointed-out}[pointed out to me] that SQLite doesn't assume the
+ existence of a POSIX filesystem, as I wrongly stated. Thanks for the
+ correction.
+pass:[</p><p>]
+ This makes me consider it as a storage backend all by itself. I initially
+ considered having an SQLite storage backend as one implementation of the POSIX
+ filesystem storage API that I mentioned. My goal was to rely on it so I could
+ validate the correctness of the actual implementation, given SQLite's
+ robustness.
+pass:[</p><p>]
+ However it may even better to just use SQLite, and get an ACID backend without
+ recreating a big part of SQLite from scratch. In fact, both Datomic and
+ PouchDB didn't create an storage backend for themselves, they just plugged on
+ what already existed and already worked. I'm beginning to think that it would
+ be wiser to just do the same, and drop entirely the from scratch
+ implementation that I mentioned.
+pass:[</p><p>]
+ That's not to say that adding an IndexedDB compatibility layer to SQLite would
+ be enough to make it fit the other requirements I mention on this page. SQLite
+ still is an implementation of a update-in-place, SQL, table-oriented database.
+ It is probably true that cherry-picking the relevant parts of SQLite (like
+ storage access, consistency, crash recovery, parser generator, *etc.*) and
+ leaving out the unwanted parts (SQL, tables, threading, *etc.*) would be
+ better than including the full SQLite stack, that's simply an optimization.
+ Both could even coexist, if desired.
+pass:[</p><p>]
+ SQLite would have to be treated similarly to how Datomic treats SQL databases:
+ instead of having a table for each entities, spread attributes over the
+ tables, *etc.*, it treats SQL databases as a key-value storage so it doesn't
+ have to re-implement interacting with the disk that other databases do well.
+pass:[</p><p>]
+ The tables would contain blocks of binary data, so there isn't a difference on
+ how the SQLite storage backend behaves and how the IndexedDB storage backend
+ behaves, much like how Datomic works the same regardless of the storage
+ backend, same for PouchDB.
+pass:[</p><p>]
+ I welcome corrections on what I said above, too.
+].
+
+{pouchdb}[*PouchDB*] is another great example: it's a full reimplementation of
+{couchdb}[CouchDB] that targets JavaScript environments, mainly the browser and
+Node.js. However I want a tool that can be deployed anywhere, and not limit its
+applications to places that already have a JavaScript runtime environment, or
+force the developer to bundle a JavaScript runtime environment with their
+application. This is true for GTK+ applications, command line programs, Android
+apps, _etc._
+
+{mentat}[*Mentat*] was an interesting project, but its reliance on SQLite makes
+it inherit most of the downsides (and benefits too) of SQLite itself.
+
+Having such a requirement imposes a different approach to storage: we have to
+decouple the knowledge about the intricacies of storage from the usage of
+storage itself, so that a module (say query processing) can access storage
+through an API without needing to know about its implementation. This allows
+the database to target a POSIX filesystems storage API and an IndexedDB storage
+API, and make the rest of the code agnostic about storage. PouchDB has such
+mechanism (called {pouchdb-adapters}[adapters]) and Datomic has them too (called
+{datomic-storage-services}[storage services]).
+
+This would allow the database to adapt to where it is embedded: when targeting
+the browser the IndexedDB storage API would provide the persistence layer that
+the database requires, and similarly the POSIX filesystem storage API would
+provide the persistence layer when targeting POSIX systems (like desktops,
+mobile, _etc._).
+
+But there's also an extra restriction that comes from by being embedded: it
+needs to provide and embeddable artifact, most likely a binary library object
+that exposes a C compatible FFI, similar to {sqlite-amalgamation}[how SQLite
+does]. Bundling a full runtime environment is possible, but doesn't make it a
+compelling solution for embedding. This rules out most languages, and leaves
+us with C, Rust, Zig, and similar options that can target POSIX systems and
+WebAssembly.
+
+=== Immutable
+
+:datomic: https://www.datomic.com/
+:day-of-datomic: https://vimeo.com/116315075
+:git: https://git-scm.com/
+:sqlite-limits: https://sqlite.org/limits.html
+:datomic-no-history: https://docs.datomic.com/cloud/best.html#nohistory-for-high-churn
+
+Being immutable means that only new information is added, no in-place update
+ever happens, and nothing is ever deleted.
+
+Having an immutable database presents us with similar trade-offs found in
+persistent data structures, like lack of coordination when doing reads, caches
+being always coherent, and more usage of space.
+
+{datomic}[*Datomic*] is the go to database example of this: it will only add
+information (datoms) and allows you to query them in a multitude of ways.
+Stuart Halloway calls it "accumulate-only" over
+"append-only"{empty}footnote:accumulate-only[
+ Video "{day-of-datomic}[Day of Datomic Part 2]" on Datomic's information
+ model, at time 12:28.
+]:
+
+____
+It's accumulate-only, it is not append-only. So append-only, most people when
+they say that they're implying something physical about what happens.
+____
+
+Also a database can be append-only and overwrite existing information with new
+information, by doing clean-ups of "stale" data. I prefer to adopt the
+"accumulate-only" naming and approach.
+
+{git}[*Git*] is another example of this: new commits are always added on top of
+the previous data, and it grows by adding commits instead of replacing existing
+ones.
+
+Git repositories can only grow in size, and that is not only an acceptable
+condition, but also one of the reasons to use it.
+
+All this means that no in-place updates happens on data, and the database will
+be much more concerned about how compact and efficiently it stores data than how
+fast it does writes to disk. Being embedded, the storage limitation is either
+a) how much storage the device has or b) how much storage was designed for the
+application to consume. So even though the database could theoretically operate
+with hundreds of TBs, a browser page or mobile application wouldn't have access
+to this amount of storage. SQLite even {sqlite-limits}[says] that it does
+support approximately 280 TBs of data, but those limits are untested.
+
+The upside of keeping everything is that you can have historical views of your
+data, which is very powerful. This also means that applications should turn
+this off when not
+relevant{empty}footnote:no-history[
+ Similar to {datomic-no-history}[Datomic's `:db/noHistory`].
+].
+
+=== Syncable
+
+:3-way-merge: https://en.wikipedia.org/wiki/Merge_(version_control)
+:git-remote-gcrypt: https://spwhitton.name/tech/code/git-remote-gcrypt/
+
+This is a frequent topic when talking about offline-first solutions. When
+building applications that:
+
+* can fully work offline,
+* stores data,
+* propagates that data to other application instances,
+
+then you'll need a conflict resolution strategy to handle all the situations
+where different application instances disagree. Those application instances
+could be a desktop and a browser version of the same application, or the same
+mobile app in different devices.
+
+A three-way merge seems to be the best approach, on top of which you could add
+application specific conflict resolution functions, like:
+
+* pick the change with higher timestamp;
+* if one change is a delete, pick it;
+* present the diff on the screen and allow the user to merge them.
+
+Some databases try to make this "easy", by choosing a strategy for you, but I've
+found that different applications require different conflict resolution
+strategies. Instead, the database should leave this up to the user to decide,
+and provide tools for them to do it.
+
+{3-way-merge}[*Three-way merges in version control*] are the best example,
+performing automatic merges when possible and asking the user to resolve
+conflicts when they appear.
+
+The unit of conflict for a version control system is a line of text. The
+database equivalent would probably be a single attribute, not a full entity or a
+full row.
+
+Making all the conflict resolution logic be local should allow the database to
+have encrypted remotes similar to how {git-remote-gcrypt}[git-remote-gcrypt]
+adds this functionality to Git. This would enable users to sync the application
+data across devices using an untrusted intermediary.
+
+=== Relational
+
+:datomic-datalog: https://docs.datomic.com/on-prem/query.html
+:datomic-model: https://docs.datomic.com/cloud/whatis/data-model.html#datoms
+
+I want the power of relational queries on the client applications.
+
+Most of the arguments against traditional table-oriented relational databases
+are related to write performance, but those don't apply here. The bottlenecks
+for client applications usually aren't write throughput. Nobody is interested
+in differentiating between 1 MB/s or 10 MB/s when you're limited to 500 MB
+total.
+
+The relational model of the database could either be based on SQL and tables
+like in SQLite, or maybe {datomic-datalog}[datalog] and {datomic-model}[datoms]
+like in Datomic.
+
+== From aspects to values
+
+Now let's try to translate the aspects above into values, as suggested by Bryan
+Cantrill.
+
+=== Portability
+
+Being able to target so many different platforms is a bold goal, and the
+embedded nature of the database demands portability to be a core value.
+
+=== Integrity
+
+When the local database becomes the source of truth of the application, it must
+provide consistency guarantees that enables applications to rely on it.
+
+=== Expressiveness
+
+The database should empower applications to slice and dice the data in any way
+it wants to.
+
+== Next steps
+
+Since I can't find any database that fits these requirements, I've finally come
+to terms with doing it myself.
+
+It's probably going to take me a few years to do it, and making it portable
+between POSIX and IndexedDB will probably be the biggest challenge. I got
+myself a few books on databases to start.
+
+I wonder if I'll ever be able to get this done.
+
+== External links
+
+:reddit: https://old.reddit.com/r/programming/comments/ijwz5b/the_database_i_wish_i_had/
+:lobsters: https://lobste.rs/s/m9vkg4/database_i_wish_i_had
+:hn: https://news.ycombinator.com/item?id=24337244
+:list: https://lists.sr.ht/~euandreh/public-inbox/%3C010101744a592b75-1dce9281-f0b8-4226-9d50-fd2c7901fa72-000000%40us-west-2.amazonses.com%3E
+
+See discussions on {reddit}[Reddit], {lobsters}[lobsters], {hn}[HN] and {list}[a
+lengthy email exchange].
diff --git a/src/content/en/blog/2020/10/05/cargo2nix-demo.tar.gz b/src/content/en/blog/2020/10/05/cargo2nix-demo.tar.gz
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+= cargo2nix: Dramatically simpler Rust in Nix
+:sort: 1
+
+:empty:
+:swift2nix: link:swift2nix.html
+:cargo2nix: link:cargo2nix-demo.tar.gz
+
+In the same vein of my earlier post on {swift2nix}[swift2nix], I was able to
+quickly prototype a Rust and Cargo variation of it: {cargo2nix}[cargo2nix].
+
+The initial prototype is even smaller than swift2nix: it has only 37 lines of
+code.
+
+Here's how to use it (snippet taken from the repo's README):
+
+[source,nix]
+----
+let
+ niv-sources = import ./nix/sources.nix;
+ mozilla-overlay = import niv-sources.nixpkgs-mozilla;
+ pkgs = import niv-sources.nixpkgs { overlays = [ mozilla-overlay ]; };
+ src = pkgs.nix-gitignore.gitignoreSource [ ] ./.;
+ cargo2nix = pkgs.callPackage niv-sources.cargo2nix {
+ lockfile = ./Cargo.lock;
+ };
+in pkgs.stdenv.mkDerivation {
+ inherit src;
+ name = "cargo-test";
+ buildInputs = [ pkgs.latest.rustChannels.nightly.rust ];
+ phases = [ "unpackPhase" "buildPhase" ];
+ buildPhase = ''
+ # Setup dependencies path to satisfy Cargo
+ mkdir .cargo/
+ ln -s ${cargo2nix.env.cargo-config} .cargo/config
+ ln -s ${cargo2nix.env.vendor} vendor
+
+ # Run the tests
+ cargo test
+ touch $out
+ '';
+}
+----
+
+That `cargo test` part on line 20 is what I have been fighting with every
+"*2nix" available for Rust out there. I don't want to bash any of them. All I
+want is to have full control of what Cargo commands to run, and the "*2nix" tool
+should only setup the environment for me. Let me drive Cargo myself, no need to
+parameterize how the tool runs it for me, or even replicate its internal
+behaviour by calling the Rust compiler directly.
+
+Sure it doesn't support private registries or Git dependencies, but how much
+bigger does it has to be to support them? Also, it doesn't support those *yet*,
+there's no reason it can't be extended. I just haven't needed it yet, so I
+haven't added. Patches welcome.
+
+The layout of the `vendor/` directory is more explicit and public then what
+swift2nix does: it is whatever the command `cargo vendor` returns. However I
+haven't checked if the shape of the `.cargo-checksum.json` is specified, or
+internal to Cargo.
+
+Try out the demo (also taken from the repo's README):
+
+[source,sh]
+----
+pushd "$(mktemp -d)"
+wget -O- https://euandre.org/static/attachments/cargo2nix-demo.tar.gz |
+ tar -xv
+cd cargo2nix-demo/
+nix-build
+----
+
+Report back if you wish.
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+= swift2nix: Run Swift inside Nix builds
+:sort: 0
+
+:empty:
+:nix: https://nixos.org/
+:swift2nix: link:swift2nix.tar.gz
+
+While working on a Swift project, I didn't find any tool that would allow Swift
+to run inside {nix}[Nix] builds. Even thought you _can_ run Swift, the real
+problem arises when using the package manager. It has many of the same problems
+that other package managers have when trying to integrate with Nix, more on this
+below.
+
+I wrote a simple little tool called {swift2nix}[swift2nix] that allows you trick
+Swift's package manager into assuming everything is set up. Here's the example
+from swift2nix's README file:
+
+[source,nix]
+----
+let
+ niv-sources = import ./nix/sources.nix;
+ pkgs = import niv-sources.nixpkgs { };
+ src = pkgs.nix-gitignore.gitignoreSource [ ] ./.;
+ swift2nix = pkgs.callPackage niv-sources.swift2nix {
+ package-resolved = ./Package.resolved;
+ };
+in pkgs.stdenv.mkDerivation {
+ inherit src;
+ name = "swift-test";
+ buildInputs = with pkgs; [ swift ];
+ phases = [ "unpackPhase" "buildPhase" ];
+ buildPhase = ''
+ # Setup dependencies path to satisfy SwiftPM
+ mkdir .build
+ ln -s ${swift2nix.env.dependencies-state-json} .build/dependencies-state.json
+ ln -s ${swift2nix.env.checkouts} .build/checkouts
+
+ # Run the tests
+ swift test
+ touch $out
+ '';
+}
+----
+
+The key parts are lines 15~17: we just fake enough files inside `.build/` that
+Swift believes it has already downloaded and checked-out all dependencies, and
+just moves on to building them.
+
+I've worked on it just enough to make it usable for myself, so beware of
+unimplemented cases.
+
+== Design
+
+What swift2nix does is just provide you with the bare minimum that Swift
+requires, and readily get out of the way:
+
+. I explicitly did not want to generated a `Package.nix` file, since
+ `Package.resolved` already exists and contains the required information;
+. I didn't want to have an "easy" interface right out of the gate, after
+ fighting with "*2nix" tools that focus too much on that.
+
+The final actual code was so small (46 lines) that it made me think about
+package managers, "*2nix" tools and some problems with many of them.
+
+== Problems with package managers
+
+I'm going to talk about solely language package managers. Think npm and cargo,
+not apt-get.
+
+Package managers want to do too much, or assume too much, or just want to take
+control of the entire build of the dependencies.
+
+This is a recurrent problem in package managers, but I don't see it as an
+intrinsic one. There's nothing about a "package manager" that prevents it from
+_declaring_ what it expects to encounter and in which format. The _declaring_
+part is important: it should be data, not code, otherwise you're back in the
+same problem, just like lockfiles are just data. Those work in any language,
+and tools can cooperate happily.
+
+There's no need for this declarative expectation to be standardized, or be made
+compatible across languages. That would lead to a poor format that no package
+manager really likes. Instead, If every package manager could say out loud what
+it wants to see exactly, than more tools like swift2nix could exist, and they
+would be more reliable.
+
+This could even work fully offline, and be simply a mapping from the lockfile
+(the `Package.resolved` in Swift's case) to the filesystem representation. For
+Swift, the `.build/dependencies-state.json` comes very close, but it is internal
+to the package manager.
+
+Even though this pain only exists when trying to use Swift inside Nix, it sheds
+light into this common implicit coupling that package managers have. They
+usually have fuzzy boundaries and tight coupling between:
+
+. resolving the dependency tree and using some heuristic to pick a package
+ version;
+. generating a lockfile with the exact pinned versions;
+. downloading the dependencies present on the lockfile into some local cache;
+. arranging the dependencies from the cache in a meaningful way for itself
+ inside the project;
+. work using the dependencies while _assuming_ that step 4 was done.
+
+When you run `npm install` in a repository with no lockfile, it does 1~4. If
+you do the same with `cargo build`, it does 1~5. That's too much: many of those
+assumptions are implicit and internal to the package manager, and if you ever
+need to rearrange them, you're on your own. Even though you can perform some of
+those steps, you can't compose or rearrange them.
+
+Instead a much saner approach could be:
+
+. this stays the same;
+. this also stays the same;
+. be able to generate some JSON/TOML/edn which represents the local expected
+ filesystem layout with dependencies (i.e. exposing what the package manager
+ expects to find), let's call it `local-registry.json`;
+. if a `local-registry.json` was provided, do a build using that. Otherwise
+ generate its own, by downloading the dependencies, arranging them, _etc._
+
+The point is just making what the package manager requires visible to the
+outside world via some declarative data. If this data wasn't provided, it can
+move on to doing its own automatic things.
+
+By making the expectation explicit and public, one can plug tools _à la carte_
+if desired, but doesn't prevent the default code path of doing things the exact
+same way they are now.
+
+== Problems with "*2nix" tools
+
+:node2nix: https://github.com/svanderburg/node2nix
+
+I have to admit: I'm unhappy with most of they.
+
+They conflate "using Nix" with "replicating every command of the package manager
+inside Nix".
+
+The avoidance of an "easy" interface that I mentioned above comes from me
+fighting with some of the "*2nix" tools much like I have to fight with package
+managers: I don't want to offload all build responsibilities to the "*2nix"
+tool, I just want to let it download some of the dependencies and get out of the
+way. I want to stick with `npm test` or `cargo build`, and Nix should only
+provide the environment.
+
+This is something that {node2nix}[node2nix] does right. It allows you to build
+the Node.js environment to satisfy NPM, and you can keep using NPM for
+everything else:
+
+[source,sh]
+----
+ln -s ${node2nix-package.shell.nodeDependencies}/lib/node_modules ./node_modules
+npm test
+----
+
+Its natural to want to put as much things into Nix as possible to benefit from
+Nix's advantages. Isn't that how NixOS itself was born?
+
+But a "*2nix" tool should leverage Nix, not be coupled with it. The above
+example lets you run any arbitrary NPM command while profiting from isolation
+and reproducibility that Nix provides. It is even less brittle: any changes to
+how NPM runs some things will be future-compatible, since node2nix isn't trying
+to replicate what NPM does, or fiddling with NPM's internal.
+
+**A "*2nix" tool should build the environment, preferably from the lockfile
+directly and offload everything else to the package manager**. The rest is just
+nice-to-have.
+
+swift2nix itself could provide an "easy" interface, something that allows you to
+write:
+
+[source,sh]
+----
+nix-build -A swift2nix.release
+nix-build -A swift2nix.test
+----
+
+The implementation of those would be obvious: create a new
+`pkgs.stdenv.mkDerivation` and call `swift build -c release` and `swift test`
+while using `swift2nix.env` under the hood.
+
+== Conclusion
+
+Package managers should provide exact dependencies via a data representation,
+i.e. lockfiles, and expose via another data representation how they expect those
+dependencies to appear on the filesystem, i.e. `local-registry.json`. This
+allows package managers to provide an API so that external tools can create
+mirrors, offline builds, other registries, isolated builds, _etc._
+
+"*2nix" tools should build simple functions that leverage that
+`local-registry.json`{empty}footnote:local-registry[
+ This `local-registry.json` file doesn't have to be checked-in the repository
+ at all. It could be always generated on the fly, much like how Swift's
+ `dependencies-state.json` is.
+] data and offload all the rest back to the package manager itself. This allows
+the "*2nix" to not keep chasing the package manager evolution, always trying to
+duplicate its behaviour.
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+= Feature flags: differences between backend, frontend and mobile
+:categories: presentation
+:updatedat: 2020-11-03
+
+:empty:
+:slides: link:../../../../slides/2020/10/19/feature-flags.html FIXME
+:fowler-article: https://martinfowler.com/articles/feature-toggles.html
+
+_This article is derived from a {slides}[presentation] on the same subject._
+
+When discussing about feature flags, I find that their costs and benefits are
+often well exposed and addressed. Online articles like
+"{fowler-article}[Feature Toggle (aka Feature Flags)]" do a great job of
+explaining them in detail, giving great general guidance of how to apply
+techniques to adopt it.
+
+However the weight of those costs and benefits apply differently on backend,
+frontend or mobile, and those differences aren't covered. In fact, many of them
+stop making sense, or the decision of adopting a feature flag or not may change
+depending on the environment.
+
+In this article I try to make the distinction between environments and how
+feature flags apply to them, with some final best practices I've acquired when
+using them in production.
+
+== Why feature flags
+
+:atlassian-cicd: https://www.atlassian.com/continuous-delivery/principles/continuous-integration-vs-delivery-vs-deployment
+
+Feature flags in general tend to be cited on the context of
+{atlassian-cicd}[continuous deployment]:
+
+____
+A: With continuous deployment, you deploy to production automatically
+
+B: But how do I handle deployment failures, partial features, _etc._?
+
+A: With techniques like canary, monitoring and alarms, feature flags, _etc._
+____
+
+Though adopting continuous deployment doesn't force you to use feature flags, it
+creates a demand for it. The inverse is also true: using feature flags on the
+code points you more obviously to continuous deployment. Take the following
+code sample for example, that we will reference later on the article:
+
+[source,javascript]
+----
+function processTransaction() {
+ validate();
+ persist();
+ // TODO: add call to notifyListeners()
+}
+----
+
+While being developed, being tested for suitability or something similar,
+`notifyListeners()` may not be included in the code at once. So instead of
+keeping it on a separate, long-lived branch, a feature flag can decide when the
+new, partially implemented function will be called:
+
+[source,javascript]
+----
+function processTransaction() {
+ validate();
+ persist();
+ if (featureIsEnabled("activate-notify-listeners")) {
+ notifyListeners();
+ }
+}
+----
+
+This allows your code to include `notifyListeners()`, and decide when to call it
+at runtime. For the price of extra things around the code, you get more
+dynamicity.
+
+So the fundamental question to ask yourself when considering adding a feature
+flag should be:
+
+____
+Am I willing to pay with code complexity to get dynamicity?
+____
+
+It is true that you can make the management of feature flags as straightforward
+as possible, but having no feature flags is simpler than having any. What you
+get in return is the ability to parameterize the behaviour of the application at
+runtime, without doing any code changes.
+
+Sometimes this added complexity may tilt the balance towards not using a feature
+flag, and sometimes the flexibility of changing behaviour at runtime is
+absolutely worth the added complexity. This can vary a lot by code base,
+feature, but fundamentally by environment: its much cheaper to deploy a new
+version of a service than to release a new version of an app.
+
+So the question of which environment is being targeted is key when reasoning
+about costs and benefits of feature flags.
+
+== Control over the environment
+
+:fdroid: https://f-droid.org/
+:bad-apple: https://www.paulgraham.com/apple.html
+
+The key differentiator that makes the trade-offs apply differently is how much
+control you have over the environment.
+
+When running a *backend* service, you usually are paying for the servers
+themselves, and can tweak them as you wish. This means you have full control do
+to code changes as you wish. Not only that, you decide when to do it, and for
+how long the transition will last.
+
+On the *frontend* you have less control: even though you can choose to make a
+new version available any time you wish, you can't
+force{empy}footnote:force[
+ Technically you could force a reload with JavaScript using
+ `window.location.reload()`, but that not only is invasive and impolite, but
+ also gives you the illusion that you have control over the client when you
+ actually don't: clients with disabled JavaScript would be immune to such
+ tactics.
+] clients to immediately switch to the new version. That means that a) clients
+could skip upgrades at any time and b) you always have to keep backward and
+forward compatibility in mind.
+
+Even though I'm mentioning frontend directly, it applies to other environment
+with similar characteristics: desktop applications, command-line programs,
+_etc_.
+
+On *mobile* you have even less control: app stores need to allow your app to be
+updated, which could bite you when least desired. Theoretically you could make
+you APK available on third party stores like {fdroid}[F-Droid], or even make the
+APK itself available for direct download, which would give you the same
+characteristics of a frontend application, but that happens less often.
+
+On iOS you can't even do that. You have to get Apple's blessing on every single
+update. Even though we already know that is a {bad-apple}[bad idea] for over a
+decade now, there isn't a way around it. This is where you have the least
+control.
+
+In practice, the amount of control you have will change how much you value
+dynamicity: the less control you have, the more valuable it is. In other words,
+having a dynamic flag on the backend may or may not be worth it since you could
+always update the code immediately after, but on iOS it is basically always
+worth it.
+
+== Rollout
+
+:kubernetes-deployment: https://kubernetes.io/docs/concepts/workloads/controllers/deployment/#creating-a-deployment
+:play-store-rollout: https://support.google.com/googleplay/android-developer/answer/6346149?hl=en
+:app-store-rolllout: https://help.apple.com/app-store-connect/#/dev3d65fcee1
+
+A rollout is used to _roll out_ a new version of software.
+
+They are usually short-lived, being relevant as long as the new code is being
+deployed. The most common rule is percentages.
+
+On the *backend*, it is common to find it on the deployment infrastructure
+itself, like canary servers, blue/green deployments, {kubernetes-deployment}[a
+kubernetes deployment rollout], _etc_. You could do those manually, by having a
+dynamic control on the code itself, but rollbacks are cheap enough that people
+usually do a normal deployment and just give some extra attention to the metrics
+dashboard.
+
+Any time you see a blue/green deployment, there is a rollout happening: most
+likely a load balancer is starting to direct traffic to the new server, until
+reaching 100% of the traffic. Effectively, that is a rollout.
+
+On the *frontend*, you can selectively pick which user's will be able to
+download the new version of a page. You could use geographical region, IP,
+cookie or something similar to make this decision.
+
+CDN propagation delays and people not refreshing their web pages are also
+rollouts by themselves, since old and new versions of the software will coexist.
+
+On *mobile*, the Play Store allows you to perform fine-grained
+{play-store-rollout}[staged rollouts], and the App Store allows you to perform
+limited {app-store-rollout}[phased releases].
+
+Both for Android and iOS, the user plays the role of making the download.
+
+In summary: since you control the servers on the backend, you can do rollouts at
+will, and those are often found automated away in base infrastructure. On the
+frontend and on mobile, there are ways to make new versions available, but users
+may not download them immediately, and many different versions of the software
+end up coexisting.
+
+== Feature flag
+
+A feature flag is a _flag_ that tells the application on runtime to turn on or
+off a given _feature_. That means that the actual production code will have
+more than one possible code paths to go through, and that a new version of a
+feature coexists with the old version. The feature flag tells which part of the
+code to go through.
+
+They are usually medium-lived, being relevant as long as the new code is being
+developed. The most common rules are percentages, allow/deny lists, A/B groups
+and client version.
+
+On the *backend*, those are useful for things that have a long development
+cycle, or that needs to done by steps. Consider loading the feature flag rules
+in memory when the application starts, so that you avoid querying a database or
+an external service for applying a feature flag rule and avoid flakiness on the
+result due to intermittent network failures.
+
+Since on the *frontend* you don't control when to update the client software,
+you're left with applying the feature flag rule on the server, and exposing the
+value through an API for maximum dynamicity. This could be in the frontend code
+itself, and fallback to a "just refresh the page"/"just update to the latest
+version" strategy for less dynamic scenarios.
+
+On *mobile* you can't even rely on a "just update to the latest version"
+strategy, since the code for the app could be updated to a new feature and be
+blocked on the store. Those cases aren't recurrent, but you should always
+assume the store will deny updates on critical moments so you don't find
+yourself with no cards to play. That means the only control you actually have
+is via the backend, by parameterizing the runtime of the application using the
+API. In practice, you should always have a feature flag to control any relevant
+piece of code. There is no such thing as "too small code change for a feature
+flag". What you should ask yourself is:
+
+____
+If the code I'm writing breaks and stays broken for around a month, do I care?
+____
+
+If you're doing an experimental screen, or something that will have a very small
+impact you might answer "no" to the above question. For everything else, the
+answer will be "yes": bug fixes, layout changes, refactoring, new screen,
+filesystem/database changes, _etc_.
+
+== Experiment
+
+An experiment is a feature flag where you care about analytical value of the
+flag, and how it might impact user's behaviour. A feature flag with analytics.
+
+They are also usually medium-lived, being relevant as long as the new code is
+being developed. The most common rule is A/B test.
+
+On the *backend*, an experiment rely on an analytical environment that will pick
+the A/B test groups and distributions, which means those can't be held in memory
+easily. That also means that you'll need a fallback value in case fetching the
+group for a given customer fails.
+
+On the *frontend* and on *mobile* they are no different from feature flags.
+
+== Operational toggle
+
+An operational toggle is like a system-level manual circuit breaker, where you
+turn on/off a feature, fail over the load to a different server, _etc_. They
+are useful switches to have during an incident.
+
+They are usually long-lived, being relevant as long as the code is in
+production. The most common rule is percentages.
+
+They can be feature flags that are promoted to operational toggles on the
+*backend*, or may be purposefully put in place preventively or after a
+postmortem analysis.
+
+On the *frontend* and on *mobile* they are similar to feature flags, where the
+"feature" is being turned on and off, and the client interprets this value to
+show if the "feature" is available or unavailable.
+
+== Best practices
+
+=== Prefer dynamic content
+
+Even though feature flags give you more dynamicity, they're still somewhat
+manual: you have to create one for a specific feature and change it by hand.
+
+If you find yourself manually updating a feature flags every other day, or
+tweaking the percentages frequently, consider making it fully dynamic. Try
+using a dataset that is generated automatically, or computing the content on the
+fly.
+
+Say you have a configuration screen with a list of options and sub-options, and
+you're trying to find how to better structure this list. Instead of using a
+feature flag for switching between 3 and 5 options, make it fully dynamic. This
+way you'll be able to perform other tests that you didn't plan, and get more
+flexibility out of it.
+
+=== Use the client version to negotiate feature flags
+
+After effectively finishing a feature, the old code that coexisted with the new
+one will be deleted, and all traces of the transition will vanish from the code
+base. However if you just remove the feature flags from the API, all of the old
+versions of clients that relied on that value to show the new feature will go
+downgrade to the old feature.
+
+This means that you should avoid deleting client-facing feature flags, and
+retire them instead: use the client version to decide when the feature is
+stable, and return `true` for every client with a version greater or equal to
+that. This way you can stop thinking about the feature flag, and you don't
+break or downgrade clients that didn't upgrade past the transition.
+
+=== Beware of many nested feature flags
+
+Nested flags combine exponentially.
+
+Pick strategic entry points or transitions eligible for feature flags, and
+beware of their nesting.
+
+=== Include feature flags in the development workflow
+
+Add feature flags to the list of things to think about during whiteboarding, and
+deleting/retiring a feature flags at the end of the development.
+
+=== Always rely on a feature flag on the app
+
+Again, there is no such thing "too small for a feature flag". Too many feature
+flags is a good problem to have, not the opposite. Automate the process of
+creating a feature flag to lower its cost.
diff --git a/src/content/en/blog/2020/10/20/wrong-interviewing.adoc b/src/content/en/blog/2020/10/20/wrong-interviewing.adoc
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+= How not to interview engineers
+:updatedat: 2020-10-24
+
+:bad-article: https://defmacro.substack.com/p/how-to-interview-engineers
+:satire-comment: https://defmacro.substack.com/p/how-to-interview-engineers/comments#comment-599996
+:double-down: https://twitter.com/spakhm/status/1315754730740617216
+:poes-law: https://en.wikipedia.org/wiki/Poe%27s_law
+:hn-comment-1: https://news.ycombinator.com/item?id=24757511
+
+This is a response to Slava's "{bad-article}[How to interview engineers]"
+article. I initially thought it was a satire, {satire-comment}[as have others],
+but he has [doubled down on it]:
+
+____
+(...) Some parts are slightly exaggerated for sure, but the essay isn't meant as
+a joke.
+____
+
+That being true, he completely misses the point on how to improve hiring, and
+proposes a worse alternative on many aspects. It doesn't qualify as
+provocative, it is just wrong.
+
+I was comfortable taking it as a satire, and I would just ignore the whole thing
+if it wasn't (except for the technical memo part), but friends of mine
+considered it to be somewhat reasonable. This is a adapted version of parts of
+the discussions we had, risking becoming a gigantic showcase of {poes-law}[Poe's
+law].
+
+In this piece, I will argument against his view, and propose an alternative
+approach to improve hiring.
+
+It is common to find people saying how broken technical hiring is, as well put
+in words by a phrase on {hn-comment-1}[this comment]:
+
+____
+Everyone loves to read and write about how developer interviewing is flawed, but
+no one wants to go out on a limb and make suggestions about how to improve it.
+____
+
+I guess Slava was trying to not fall on this trap, and make a suggestion on how
+to improve instead, which all went terribly wrong.
+
+== What not to do
+
+=== Time candidates
+
+:hammock-driven-talk: https://www.youtube.com/watch?v=f84n5oFoZBc
+
+Timing the candidate shows up on the "talent" and "judgment" sections, and they
+are both bad ideas for the same reason: programming is not a performance.
+
+What do e-sports, musicians, actors and athletes have in common: performance
+psychologists.
+
+For a pianist, their state of mind during concerts is crucial: they not only
+must be able to deal with stage anxiety, but to become really successful they
+will have to learn how to exploit it. The time window of the concert is what
+people practice thousands of hours for, and it is what defines one's career,
+since how well all the practice went is irrelevant to the nature of the
+profession. Being able to leverage stage anxiety is an actual goal of them.
+
+That is also applicable to athletes, where the execution during a competition
+makes them sink or swim, regardless of how all the training was.
+
+The same cannot be said about composers, though. They are more like book
+writers, where the value is not on very few moments with high adrenaline, but on
+the aggregate over hours, days, weeks, months and years. A composer may have a
+deadline to finish a song in five weeks, but it doesn't really matter if it is
+done on a single night, every morning between 6 and 9, at the very last week, or
+any other way. No rigid time structure applies, only whatever fits best to the
+composer.
+
+Programming is more like composing than doing a concert, which is another way of
+saying that programming is not a performance. People don't practice algorithms
+for months to keep them at their fingertips, so that finally in a single
+afternoon they can sit down and write everything at once in a rigid 4 hours
+window, and launch it immediately after.
+
+Instead software is built iteratively, by making small additions, than
+refactoring the implementation, fixing bugs, writing a lot at once, _etc_. all
+while they get a firmer grasp of the problem, stop to think about it, come up
+with new ideas, _etc_.
+
+Some specifically plan for including spaced pauses, and call it
+"{hammock-driven-talk}[Hammock Driven Development]", which is just artist's
+"creative idleness" for hackers.
+
+Unless you're hiring for a live coding group, a competitive programming team, or
+a professional live demoer, timing the candidate that way is more harmful than
+useful. This type of timing doesn't find good programmers, it finds performant
+programmers, which isn't the same thing, and you'll end up with people who can
+do great work on small problems but who might be unable to deal with big
+problems, and loose those who can very well handle huge problems, slowly. If
+you are lucky you'll get performant people who can also handle big problems on
+the long term, but maybe not.
+
+An incident is the closest to a "performance" that it gets, and yet it is still
+dramatically different. Surely it is a high stress scenario, but while people
+are trying to find a root cause and solve the problem, only the downtime itself
+is visible to the exterior. It is like being part of the support staff
+backstage during a play: even though execution matters, you're still not on the
+spot. During an incident you're doing debugging in anger rather than live
+coding.
+
+Although giving a candidate the task to write a "technical memo" has potential
+to get a measure of the written communication skills of someone, doing so in a
+hard time window also misses the point for the same reasons.
+
+=== Pay attention to typing speed
+
+:dijkstra-typing: https://www.cs.utexas.edu/users/EWD/transcriptions/EWD05xx/EWD512.html
+:speech-to-text: https://www.youtube.com/watch?v=Mz3JeYfBTcY
+:j-lang: https://www.jsoftware.com/#/
+
+Typing is speed in never the bottleneck of a programmer, no matter how great
+they are.
+
+As {dijkstra-typing}[Dijkstra said]:
+
+____
+But programming, when stripped of all its circumstantial irrelevancies, boils
+down to no more and no less than very effective thinking so as to avoid
+unmastered complexity, to very vigorous separation of your many different
+concerns.
+____
+
+In other words, programming is not about typing, it is about thinking.
+
+Otherwise, the way to get those star programmers that can't type fast enough a
+huge productivity boost is to give them a touch typing course. If they are so
+productive with typing speed being a limitation, imagine what they could
+accomplish if they had razor sharp touch typing skills?
+
+Also, why stop there? A good touch typist can do 90 WPM (words per minute), and
+a great one can do 120 WPM, but with a stenography keyboard they get to 200
+WPM+. That is double the productivity! Why not try
+{speech-to-text}[speech-to-text]? Make them all use {j-lang}[J] so they all
+need to type less! How come nobody thought of that?
+
+And if someone couldn't solve the programming puzzle in the given time window,
+but could come back in the following day with an implementation that is not only
+faster, but uses less memory, was simpler to understand and easier to read than
+anybody else? You'd be losing that person too.
+
+=== IQ
+
+:determination-article: https://www.paulgraham.com/determination.html
+:scihub-article: https://sci-hub.do/https://psycnet.apa.org/doiLanding?doi=10.1037%2F1076-8971.6.1.33
+
+For "building an extraordinary team at a hard technology startup",
+intelligence is not the most important,
+{determination-article}[determination is].
+
+And talent isn't "IQ specialized for engineers". IQ itself isn't a measure of
+how intelligent someone is. Ever since Alfred Binet with Théodore Simon started
+to formalize what would become IQ tests years later, they already acknowledged
+limitations of the technique for measuring intelligence, which is
+{scihub-article}[still true today].
+
+So having a high IQ tells only how smart people are for a particular aspect of
+intelligence, which is not representative of programming. There are numerous
+aspects of programming that are covered by IQ measurement: how to name variables
+and functions, how to create models which are compatible with schema evolution,
+how to make the system dynamic for runtime parameterization without making it
+fragile, how to measure and observe performance and availability, how to pick
+between acquiring and paying technical debt, _etc_.
+
+Not to say about everything else that a programmer does that is not purely
+programming. Saying high IQ correlates with great programming is a stretch, at
+best.
+
+=== Ditch HR
+
+Slava tangentially picks on HR, and I will digress on that a bit:
+
+____
+A good rule of thumb is that if a question could be asked by an intern in HR,
+it's a non-differential signaling question.
+____
+
+Stretching it, this is a rather snobbish view of HR. Why is it that an intern
+in HR can't make signaling questions? Could the same be said of an intern in
+engineering?
+
+In other words: is the question not signaling because the one asking is from HR,
+or because the one asking is an intern? If the latter, than he's just arguing
+that interns have no place in interviewing, but if the former than he was
+picking on HR.
+
+Extrapolating that, it is common to find people who don't value HR's work, and
+only see them as inferiors doing unpleasant work, and who aren't capable enough
+(or _smart_ enough) to learn programming.
+
+This is equivalent to people who work primarily on backend, and see others
+working on frontend struggling and say: "isn't it just building views and
+showing them on the browser? How could it possibly be that hard? I bet I could
+do it better, with 20% of code". As you already know, the answer to it is
+"well, why don't you go do it, then?".
+
+This sense of superiority ignores the fact that HR have actual professionals
+doing actual hard work, not unlike programmers. If HR is inferior and so easy,
+why not automate everything away and get rid of a whole department?
+
+I don't attribute this world view to Slava, this is only an extrapolation of a
+snippet of the article.
+
+=== Draconian mistreating of candidates
+
+:bad-apple: https://www.paulgraham.com/apple.html
+:be-good: https://www.paulgraham.com/good.html
+
+If I found out that people employed theatrics in my interview so that I could
+feel I've "earned the privilege to work at your company", I would quit.
+
+If your moral compass is so broken that you are comfortable mistreating me while
+I'm a candidate, I immediately assume you will also mistreat me as an employee,
+and that the company is not a good place to work, as {bad-apple}[evil begets
+stupidity]:
+
+____
+But the other reason programmers are fussy, I think, is that evil begets
+stupidity. An organization that wins by exercising power starts to lose the
+ability to win by doing better work. And it's not fun for a smart person to
+work in a place where the best ideas aren't the ones that win. I think the
+reason Google embraced "Don't be evil" so eagerly was not so much to impress the
+outside world as to inoculate themselves against arrogance.
+____
+
+Paul Graham goes beyond "don't be evil" with a better motto:
+"{be-good}[be good]".
+
+Abusing the asymmetric nature of an interview to increase the chance that the
+candidate will accept the offer is, well, abusive. I doubt a solid team can
+actually be built on such poor foundations, surrounded by such evil measures.
+
+And if you really want to give engineers "the measure of whoever they're going
+to be working with", there are plenty of reasonable ways of doing it that don't
+include performing fake interviews.
+
+=== Personality tests
+
+Personality tests around the world need to be a) translated, b) adapted and c)
+validated. Even though a given test may be applicable and useful in a country,
+this doesn't imply it will work for other countries.
+
+Not only tests usually come with translation guidelines, but also its
+applicability needs to be validated again after the translation and adaptation
+is done to see if the test still measures what it is supposed to.
+
+That is also true within the same language. If a test is shown to work in
+England, it may not work in New Zealand, in spite of both speaking english. The
+cultural context difference is influent to the point of invalidating a test and
+making it be no longer valid.
+
+Irregardless of the validity of the proposed "big five" personality test, saying
+"just use attributes x, y and z this test and you'll be fine" is a rough
+simplification, much like saying "just use Raft for distributed systems, after
+all it has been proven to work" shows he throws all of that background away.
+
+So much as applying personality tests themselves is not a trivial task, and
+psychologists do need special training to become able to effectively apply one.
+
+=== More cargo culting
+
+:cult: https://calteches.library.caltech.edu/51/2/CargoCult.htm
+:cult-archived: https://web.archive.org/web/20201003090303/https://calteches.library.caltech.edu/51/2/CargoCult.htm
+
+He calls the ill-defined "industry standard" to be cargo-culting, but his
+proposal isn't sound enough to not become one.
+
+Even if the ideas were good, they aren't solid enough, or based on solid enough
+things to make them stand out by themselves. Why is it that talent, judgment
+and personality are required to determine the fitness of a good candidate? Why
+not 2, 5, or 20 things? Why those specific 3? Why is talent defined like that?
+Is it just because he found talent to be like that?
+
+Isn't that definitionally also
+{cult}[cargo-culting]footnote:cargo-cult[
+ {cult-archived}[Archived version].
+]? Isn't he just repeating whatever he found to work form him, without
+understanding why?
+
+What Feynman proposes is actually the opposite:
+
+____
+In summary, the idea is to try to give *all* of the information to help others
+to judge the value of your contribution; not just the information that leads to
+judgment in one particular direction or another.
+____
+
+What Slava did was just another form of cargo culting, but this was one that he
+believed to work.
+
+== What to do
+
+I will not give you a list of things that "worked for me, thus they are
+correct". I won't either critique the current "industry standard", nor what
+I've learned from interviewing engineers.
+
+Instead, I'd like to invite you to learn from history, and from what other
+professionals have to teach us.
+
+Programming isn't an odd profession, where everything about it is different from
+anything else. It is just another episode in the "technology" series, which has
+seasons since before recorded history. It may be an episode where things move a
+bit faster, but it is fundamentally the same.
+
+So here is the key idea: what people did _before_ software engineering?
+
+What hiring is like for engineers in other areas? Don't civil, electrical and
+other types of engineering exist for much, much longer than software engineering
+does? What have those centuries of accumulated experience thought the world
+about technical hiring?
+
+What studies were performed on the different success rate of interviewing
+strategies? What have they done right and what have they done wrong?
+
+What is the purpose of HR? Why do they even exist? Do we need them, and if so,
+what for? What is the value they bring, since everybody insist on building an
+HR department in their companies? Is the existence of HR another form of cargo
+culting?
+
+What is industrial and organizational psychology? What is that field of study?
+What do they specialize in? What have they learned since the discipline
+appeared? What have they done right and wrong over history? Is is the current
+academic consensus on that area? What is a hot debate topic in academia on that
+area? What is the current bleeding edge of research? What can they teach us
+about hiring? What can they teach us about technical hiring?
+
+== Conclusion
+
+If all I've said makes me a "no hire" in the proposed framework, I'm really
+glad.
+
+This says less about my programming skills, and more about the employer's world
+view, and I hope not to be fooled into applying for a company that adopts this
+one.
+
+Claiming to be selecting "extraordinary engineers" isn't an excuse to reinvent
+the wheel, poorly.
diff --git a/src/content/en/blog/2020/11/07/diy-bugs.adoc b/src/content/en/blog/2020/11/07/diy-bugs.adoc
new file mode 100644
index 0000000..8ab7953
--- /dev/null
+++ b/src/content/en/blog/2020/11/07/diy-bugs.adoc
@@ -0,0 +1,93 @@
+= DIY an offline bug tracker with text files, Git and email
+:updatedat: 2021-08-14
+
+:attack-on-ytdl: https://github.com/github/dmca/blob/master/2020/10/2020-10-23-RIAA.md
+:list-discussions: https://sourcehut.org/blog/2020-10-29-how-mailing-lists-prevent-censorship/
+:docs-in-repo: https://podcast.writethedocs.org/2017/01/25/episode-3-trends/
+:ci-in-notes: link:../../../../tils/2020/11/30/git-notes-ci.html
+:todos-mui: https://man.sr.ht/todo.sr.ht/#email-access
+:git-bug-bridges: https://github.com/MichaelMure/git-bug#bridges
+
+When {attack-on-ytdl}[push comes to shove], the operational aspects of
+governance of a software project matter a lot. And everybody likes to chime in
+with their alternative of how to avoid single points of failure in project
+governance, just like I'm doing right now.
+
+The most valuable assets of a project are:
+
+. source code
+. discussions
+. documentation
+. builds
+. tasks and bugs
+
+For *source code*, Git and other DVCS solve that already: everybody gets a full
+copy of the entire source code.
+
+If your code forge is compromised, moving it to a new one takes a couple of
+minutes, if there isn't a secondary remote serving as mirror already. In this
+case, no action is required.
+
+If you're having your *discussions* by email, "{list-discussions}[taking this
+archive somewhere else and carrying on is effortless]".
+
+Besides, make sure to backup archives of past discussions so that the history is
+also preserved when this migration happens.
+
+The *documentation* should {docs-in-repo}[live inside the repository
+itself]footnote:writethedocs-in-repo[
+ Described as "the ultimate marriage of the two". Starts at time 31:50.
+], so that not only it gets first class treatment, but also gets distributed to
+everybody too. Migrating the code to a new forge already migrates the
+documentation with it.
+
+As long as you keep the *builds* vendor neutral, the migration should only
+involve adapting how you call your `tests.sh` from the format of
+`provider-1.yml` uses to the format that `provider-2.yml` accepts. It isn't
+valuable to carry the build history with the project, as this data quickly
+decays in value as weeks and months go by, but for simple text logs
+{ci-in-notes}[using Git notes] may be just enough, and they would be replicated
+with the rest of the repository.
+
+But for *tasks and bugs* many rely on a vendor-specific service, where
+you register and manage those issues via a web browser. Some provide an
+{todos-mui}[interface for interacting via email] or an API for
+{git-bug-bridges[bridging local bugs with vendor-specific services]. But
+they're all layers around the service, that disguises it as being a central
+point of failure, which when compromised would lead to data loss. When push
+comes to shove, you'd loose data.
+
+== Alternative: text files, Git and email
+
+:todos-example: https://euandre.org/git/remembering/tree/TODOs.md?id=3f727802cb73ab7aa139ca52e729fd106ea916d0
+:todos-script: https://euandre.org/git/remembering/tree/aux/workflow/TODOs.sh?id=3f727802cb73ab7aa139ca52e729fd106ea916d0
+:todos-html: https://euandreh.xyz/remembering/TODOs.html
+:fossil-tickets: https://fossil-scm.org/home/doc/trunk/www/bugtheory.wiki
+
+Why not do the same as documentation, and move tasks and bugs into the
+repository itself?
+
+It requires no extra tool to be installed, and fits right in the already
+existing workflow for source code and documentation.
+
+I like to keep a {todos-example}[`TODOs.md`] file at the repository top-level,
+with two relevant sections: "tasks" and "bugs". Then when building the
+documentation I'll just {todos-script}[generate an HTML file from it], and
+{todos-html}[publish] it alongside the static website. All that is done on the
+main branch.
+
+Any issues discussions are done in the mailing list, and a reference to a
+discussion could be added to the ticket itself later on. External contributors
+can file tickets by sending a patch.
+
+The good thing about this solution is that it works for 99% of projects out
+there.
+
+For the other 1%, having Fossil's "{fossil-tickets}[tickets]" could be an
+alternative, but you may not want to migrate your project to Fossil to get those
+niceties.
+
+Even though I keep a `TODOs.md` file on the main branch, you can have a `tasks`
+branch with a `task-n.md` file for each task, or any other way you like.
+
+These tools are familiar enough that you can adjust it to fit your workflow.
diff --git a/src/content/en/blog/2020/11/08/paradigm-shift-review.adoc b/src/content/en/blog/2020/11/08/paradigm-shift-review.adoc
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index 0000000..1110085
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@@ -0,0 +1,154 @@
+= The Next Paradigm Shift in Programming - video review
+:categories: video-review
+
+:reviewed-video: https://www.youtube.com/watch?v=6YbK8o9rZfI
+
+This is a review with comments of "{reviewed-video}[The Next Paradigm Shift in
+Programming]", by Richard Feldman.
+
+This video was _strongly_ suggested to me by a colleague. I wanted to discuss
+it with her, and when drafting my response I figured I could publish it publicly
+instead.
+
+Before anything else, let me just be clear: I really like the talk, and I think
+Richard is a great public speaker. I've watched several of his talks over the
+years, and I feel I've followed his career at a distance, with much respect.
+This isn't a piece criticizing him personally, and I agree with almost
+everything he said. These are just some comments but also nitpicks on a few
+topics I think he missed, or that I view differently.
+
+== Structured programming
+
+:forgotten-art-video: https://www.youtube.com/watch?v=SFv8Wm2HdNM
+
+The historical overview at the beginning is very good. In fact, the very video
+I watched previously was about structured programming!
+
+Kevlin Henney on "{forgotten-art-video}[The Forgotten Art of Structured
+Programming]" does a deep-dive on the topic of structured programming, and how
+on his view it is still hidden in our code, when we do a `continue` or a `break`
+in some ways. Even though it is less common to see an explicit `goto` in code
+these days, many of the original arguments of Dijkstra against explicit `goto`s
+is applicable to other constructs, too.
+
+This is a very mature view, and I like how he goes beyond the "don't use
+`goto`s" heuristic and proposes and a much more nuanced understanding of what
+"structured programming" means.
+
+In a few minutes, Richard is able to condense most of the significant bits of
+Kevlin's talk in a didactical way. Good job.
+
+== OOP like a distributed system
+
+:joe-oop: https://www.infoq.com/interviews/johnson-armstrong-oop/
+:rich-hickey-oop: https://www.youtube.com/watch?v=ROor6_NGIWU
+
+Richard extrapolates Alan Kay's original vision of OOP, and he concludes that it
+is more like a distributed system that how people think about OOP these days.
+But he then states that this is a rather bad idea, and we shouldn't pursue it,
+given that distributed systems are known to be hard.
+
+However, his extrapolation isn't really impossible, bad or an absurd. In fact,
+it has been followed through by Erlang. Joe Armstrong used to say that
+"{joe-oop}[Erlang might the only OOP language]", since it actually adopted this
+paradigm.
+
+But Erlang is a functional language. So this "OOP as a distributed system" view
+is more about designing systems in the large than programs in the small.
+
+There is a switch of levels in this comparison I'm making, as can be done with
+any language or paradigm: you can have a functional-like system that is built
+with an OOP language (like a compiler, that given the same input will produce
+the same output), or an OOP-like system that is built with a functional
+language (Rich Hickey calls it "{rich-hickey-oop}[OOP in the
+large]"footnote:langsys[
+ From 24:05 to 27:45.
+]).
+
+So this jump from in-process paradigm to distributed paradigm is rather a big
+one, and I don't think you he can argue that OOP has anything to say about
+software distribution across nodes. You can still have Erlang actors that run
+independently and send messages to each other without a network between them.
+Any OTP application deployed on a single node effectively works like that.
+
+I think he went a bit too far with this extrapolation. Even though I agree it
+is a logical a fair one, it isn't evidently bad as he painted. I would be fine
+working with a single-node OTP application and seeing someone call it "a _real_
+OOP program".
+
+== First class immutability
+
+:immer: https://sinusoid.es/immer/
+:immutable-js: https://immutable-js.github.io/immutable-js/
+
+I agree with his view of languages moving towards the functional paradigm. But
+I think you can narrow down the "first-class immutability" feature he points out
+as present on modern functional programming languages to "first-class immutable
+data structures".
+
+I wouldn't categorize a language as "supporting functional programming style"
+without a library for functional data structures it. By discipline you can
+avoid side-effects, write pure functions as much as possible, and pass functions
+as arguments around is almost every language these days, but if when changing an
+element of a vector mutates things in-place, that is still not functional
+programming.
+
+To avoid that, you end-up needing to make clones of objects to pass to a
+function, using freezes or other workarounds. All those cases are when the
+underlying mix of OOP and functional programming fail.
+
+There are some languages with third-party libraries that provide functional data
+structures, like {immer}[immer] for C++, or {immutable-js}[ImmutableJS] for
+JavaScript.
+
+But functional programming is more easily achievable in languages that have them
+built-in, like Erlang, Elm and Clojure.
+
+== Managed side-effects
+
+:redux: https://redux.js.org/
+:re-frame: https://github.com/Day8/re-frame
+
+His proposal of adopting managed side-effects as a first-class language concept
+is really intriguing.
+
+This is something you can achieve with a library, like {redux}[Redux] for
+JavaScript or {re-frame}[re-frame] for Clojure.
+
+I haven't worked with a language with managed side-effects at scale, and I don't
+feel this is a problem with Clojure or Erlang. But is this me finding a flaw in
+his argument or not acknowledging a benefit unknown to me? This is a
+provocative question I ask myself.
+
+Also all FP languages with managed side-effects I know are statically-typed, and
+all dynamically-typed FP languages I know don't have managed side-effects baked
+in.
+
+== What about declarative programming?
+
+:tarpit-article: https://curtclifton.net/papers/MoseleyMarks06a.pdf
+
+In "{tarpit-article}[Out of the Tar Pit]", B. Moseley and P. Marks go beyond his
+view of functional programming as the basis, and name a possible "functional
+relational programming" as an even better solution. They explicitly call out
+some flaws in most of the modern functional programming languages, and instead
+pick declarative programming as an even better starting paradigm.
+
+If the next paradigm shift is towards functional programming, will the following
+shift be towards declarative programming?
+
+== Conclusion
+
+:simple-made-easy: https://www.infoq.com/presentations/Simple-Made-Easy/
+
+Beyond all Richard said, I also hear often bring up functional programming when
+talking about utilizing all cores of a computer, and how FP can help with that.
+
+Rich Hickey makes a great case for single-process FP on his famous talk
+"{simple-made-easy}[Simple Made Easy]".
+
+////
+I find this conclusion too short, and it doesn't revisits the main points
+presented on the body of the article. I won't rewrite it now, but it would be
+an improvement to extend it to do so.
+////
diff --git a/src/content/en/blog/2020/11/12/database-parsers-trees.adoc b/src/content/en/blog/2020/11/12/database-parsers-trees.adoc
new file mode 100644
index 0000000..47595e8
--- /dev/null
+++ b/src/content/en/blog/2020/11/12/database-parsers-trees.adoc
@@ -0,0 +1,226 @@
+= Durable persistent trees and parser combinators - building a database
+:categories: mediator
+:updatedat: 2021-02-09
+
+:empty:
+:db-article: link:../../08/31/database-i-wish-i-had.html
+
+I've received with certain frequency messages from people wanting to know if
+I've made any progress on the database project {db-article}[I've written about].
+
+There are a few areas where I've made progress, and here's a public post on it.
+
+== Proof-of-concept: DAG log
+
+:mediator-permalink: https://euandre.org/git/mediator/tree/src/core/clojure/src/mediator.clj?id=db4a727bc24b54b50158827b34502de21dbf8948#n1
+
+The main thing I wanted to validate with a concrete implementation was the
+concept of modeling a DAG on a sequence of datoms.
+
+The notion of a _datom_ is a rip-off from Datomic, which models data with time
+aware _facts_, which come from RDF. RDF's fact is a triple of
+subject-predicate-object, and Datomic's datoms add a time component to it:
+subject-predicate-object-time, A.K.A. entity-attribute-value-transaction:
+
+[source,clojure]
+----
+[[person :likes "pizza" 0 true]
+ [person :likes "bread" 1 true]
+ [person :likes "pizza" 1 false]]
+----
+
+The above datoms say: - at time 0, `person` like pizza; - at time 1, `person`
+stopped liking pizza, and started to like bread.
+
+Datomic ensures total consistency of this ever growing log by having a single
+writer, the transactor, that will enforce it when writing.
+
+In order to support disconnected clients, I needed a way to allow multiple
+writers, and I chose to do it by making the log not a list, but a directed
+acyclic graph (DAG):
+
+[source,clojure]
+----
+[[person :likes "pizza" 0 true]
+ [0 :parent :db/root 0 true]
+ [person :likes "bread" 1 true]
+ [person :likes "pizza" 1 false]
+ [1 :parent 0 1 true]]
+----
+
+The extra datoms above add more information to build the directionality to the
+log, and instead of a single consistent log, the DAG could have multiple leaves
+that coexist, much like how different Git branches can have different "latest"
+commits.
+
+In order to validate this idea, I started with a Clojure implementation. The
+goal was not to write the actual final code, but to make a proof-of-concept that
+would allow me to test and stretch the idea itself.
+
+This code {mediator-permalink}[already exists], but is yet fairly incomplete:
+
+:commented-code: https://euandre.org/git/mediator/tree/src/core/clojure/src/mediator.clj?id=db4a727bc24b54b50158827b34502de21dbf8948#n295
+:more: https://euandre.org/git/mediator/tree/src/core/clojure/src/mediator.clj?id=db4a727bc24b54b50158827b34502de21dbf8948#n130
+:than: https://euandre.org/git/mediator/tree/src/core/clojure/src/mediator.clj?id=db4a727bc24b54b50158827b34502de21dbf8948#n146
+:one: https://euandre.org/git/mediator/tree/src/core/clojure/src/mediator.clj?id=db4a727bc24b54b50158827b34502de21dbf8948#n253
+
+* the building of the index isn't done yet (with some {commented-code}[commented
+ code] on the next step to be implemented)
+* the indexing is extremely inefficient, with {more}[more] {than}[than]
+ {one}[one] occurrence of `O²` functions;
+* no query support yet.
+
+== Top-down _and_ bottom-up
+
+However, as time passed and I started looking at what the final implementation
+would look like, I started to consider keeping the PoC around.
+
+The top-down approach (Clojure PoC) was in fact helping guide me with the
+bottom-up, and I now have "promoted" the Clojure PoC into a "reference
+implementation". It should now be a finished implementation that says what the
+expected behaviour is, and the actual code should match the behaviour.
+
+The good thing about a reference implementation is that it has no performance of
+resources boundary, so if it ends up being 1000× slower and using 500× more
+memory, it should be find. The code can be also 10× or 100× simpler, too.
+
+== Top-down: durable persistent trees
+
+:pavlo-videos: https://www.youtube.com/playlist?list=PLSE8ODhjZXjbohkNBWQs_otTrBTrjyohi
+:db-book: https://www.databass.dev/
+
+In promoting the PoC into a reference implementation, this top-down approach now
+needs to go beyond doing everything in memory, and the index data structure now
+needs to be disk-based.
+
+Roughly speaking, most storage engines out there are based either on B-Trees or
+LSM Trees, or some variations of those.
+
+But when building an immutable database, update-in-place B-Trees aren't an
+option, as it doesn't accommodate keeping historical views of the tree. LSM
+Trees may seem a better alternative, but duplication on the files with
+compaction are also ways to delete old data which is indeed useful for a
+historical view.
+
+I think the thing I'm after is a mix of a Copy-on-Write B-Tree, which would keep
+historical versions with the write IO cost amortization of memtables of LSM
+Trees. I don't know of any B-Tree variant out there that resembles this, so
+I'll call it "Flushing Copy-on-Write B-Tree".
+
+I haven't written any code for this yet, so all I have is a high-level view of
+what it will look like:
+
+. like Copy-on-Write B-Trees, changing a leaf involves creating a new leaf and
+ building a new path from root to the leaf. The upside is that writes a lock
+ free, and no coordination is needed between readers and writers, ever;
+. the downside is that a single leaf update means at least `H` new nodes that
+ will have to be flushed to disk, where `H` is the height of the tree. To
+ avoid that, the writer creates these nodes exclusively on the in-memory
+ memtable, to avoid flushing to disk on every leaf update;
+. a background job will consolidate the memtable data every time it hits X MB,
+ and persist it to disk, amortizing the cost of the Copy-on-Write B-Tree;
+. readers than will have the extra job of getting the latest relevant
+ disk-resident value and merge it with the memtable data.
+
+The key difference to existing Copy-on-Write B-Trees is that the new trees are
+only periodically written to disk, and the intermediate values are kept in
+memory. Since no node is ever updated, the page utilization is maximum as it
+doesn't need to keep space for future inserts and updates.
+
+And the key difference to existing LSM Trees is that no compaction is run:
+intermediate values are still relevant as the database grows. So this leaves
+out tombstones and value duplication done for write performance.
+
+One can delete intermediate index values to reclaim space, but no data is lost
+on the process, only old B-Tree values. And if the database ever comes back to
+that point (like when doing a historical query), the B-Tree will have to be
+rebuilt from a previous value. After all, the database _is_ a set of datoms,
+and everything else is just derived data.
+
+Right now I'm still reading about other data structures that storage engines
+use, and I'll start implementing the "Flushing Copy-on-Write B-Tree" as I learn
+more{empty}footnote:learn-more-db[
+ If you are interested in learning more about this too, the very best two
+ resources on this subject are Andy Pavlo's "{pavlo-videos}[Intro to Database
+ Systems]" course and Alex Petrov's "{db-book}[Database Internals]" book.
+] and mature it more.
+
+== Bottom-up: parser combinators and FFI
+
+:cbindgen: https://github.com/eqrion/cbindgen
+:cbindgen-next: https://blog.eqrion.net/future-directions-for-cbindgen/
+:syn-crate: https://github.com/dtolnay/syn
+:libedn: https://euandre.org/git/libedn/
+
+I chose Rust as it has the best WebAssembly tooling support.
+
+My goal is not to build a Rust database, but a database that happens to be in
+Rust. In order to reach client platforms, the primary API is the FFI one.
+
+I'm not very happy with current tools for exposing Rust code via FFI to the
+external world: they either mix C with C++, which I don't want to do, or
+provide no access to the intermediate representation of the FFI, which would be
+useful for generating binding for any language that speaks FFI.
+
+I like better the path that the author of {cbindgen}[cbindgen] crate
+{cbindgen-next}[proposes]: emitting an data representation of the Rust C API
+(the author calls is a `ffi.json` file), and than building transformers from the
+data representation to the target language. This way you could generate a C API
+_and_ the node-ffi bindings for JavaScript automatically from the Rust code.
+
+So the first thing to be done before moving on is an FFI exporter that doesn't
+mix C and C++, and generates said `ffi.json`, and than build a few transformers
+that take this `ffi.json` and generate the language bindings, be it C, C++,
+JavaScript, TypeScript, Kotlin, Swift, Dart,
+_etc_footnote:ffi-langs[
+ Those are, specifically, the languages I'm more interested on. My goal is
+ supporting client applications, and those languages are the most relevant for
+ doing so: C for GTK, C++ for Qt, JavaScript and TypeScript for Node.js and
+ browser, Kotlin for Android and Swing, Swift for iOS, and Dart for Flutter.
+].
+
+I think the best way to get there is by taking the existing code for cbindgen,
+which uses the {syn-crate}[syn] crate to parse the Rust
+code{empty}footnote:rust-syn[
+ The fact that syn is an external crate to the Rust compiler points to a big
+ warning: procedural macros are not first class in Rust. They are just like
+ Babel plugins in JavaScript land, with the extra shortcoming that there is no
+ specification for the Rust syntax, unlike JavaScript.
+pass:[</p><p>]
+ As flawed as this may be, it seems to be generally acceptable and adopted,
+ which works against building a solid ecosystem for Rust.
+pass:[</p><p>]
+ The alternative that rust-ffi implements relies on internals of the Rust
+ compiler, which isn't actually worst, just less common and less accepted.
+], and adapt it to emit the metadata.
+
+I've started a fork of cbindgen:
+[line-through]#x-bindgen#{empty}footnote:x-bindgen[
+ _EDIT_: now archived, the experimentation was fun. I've started to move more
+ towards C, so this effort became deprecated.
+]. Right now it is just a copy of cbindgen verbatim, and I plan to remove all C
+and C++ emitting code from it, and add a IR emitting code instead.
+
+When starting working on x-bindgen, I realized I didn't know what to look for in
+a header file, as I haven't written any C code in many years. So as I was
+writing {libedn}[libedn], I didn't know how to build a good C API to expose. So
+I tried porting the code to C, and right now I'm working on building a _good_ C
+API for a JSON parser using parser combinators:
+[line-through]#ParsecC#{empty}footnote:parsecc[
+ _EDIT_: now also archived.
+].
+
+After "finishing" ParsecC I'll have a good notion of what a good C API is, and
+I'll have a better direction towards how to expose code from libedn to other
+languages, and work on x-bindgen then.
+
+What both libedn and ParsecC are missing right now are proper error reporting,
+and property-based testing for libedn.
+
+== Conclusion
+
+I've learned a lot already, and I feel the journey I'm on is worth going
+through.
+
+If any of those topics interest you, message me to discuss more or contribute!
+Patches welcome!
diff --git a/src/content/en/blog/2020/11/14/local-first-review.adoc b/src/content/en/blog/2020/11/14/local-first-review.adoc
new file mode 100644
index 0000000..f9dd4b0
--- /dev/null
+++ b/src/content/en/blog/2020/11/14/local-first-review.adoc
@@ -0,0 +1,305 @@
+= Local-First Software: article review
+:categories: presentation article-review
+
+:empty:
+:presentation: link:../../../../slides/2020/11/14/local-first.html FIXME
+:reviewed-article: https://martin.kleppmann.com/papers/local-first.pdf
+
+_This article is derived from a {presentation}[presentation] given at a Papers
+We Love meetup on the same subject._
+
+This is a review of the article "{reviewed-article}[Local-First Software: You
+Own Your Data, in spite of the Cloud]", by M. Kleppmann, A. Wiggins, P. Van
+Hardenberg and M. F. McGranaghan.
+
+== Offline-first, local-first
+
+The "local-first" term they use isn't new, and I have used it myself in the past
+to refer to this types of application, where the data lives primarily on the
+client, and there are conflict resolution algorithms that reconcile data created
+on different instances.
+
+Sometimes I see confusion with this idea and "client-side", "offline-friendly",
+"syncable", etc. I have myself used this terms, also.
+
+There exists, however, already the "offline-first" term, which conveys almost
+all of that meaning. In my view, "local-first" doesn't extend "offline-first"
+in any aspect, rather it gives a well-defined meaning to it instead. I could
+say that "local-first" is just "offline-first", but with 7 well-defined ideals
+instead of community best practices.
+
+It is a step forward, and given the number of times I've seen the paper shared
+around I think there's a chance people will prefer saying "local-first" in
+_lieu_ of "offline-first" from now on.
+
+== Software licenses
+
+On a footnote of the 7th ideal ("You Retain Ultimate Ownership and Control"),
+the authors say:
+
+____
+In our opinion, maintaining control and ownership of data does not mean that the
+software must necessarily be open source. (...) as long as it does not
+artificially restrict what users can do with their files.
+____
+
+They give examples of artificial restrictions, like this artificial restriction
+I've come up with:
+
+[source,sh]
+----
+#!/bin/sh
+
+TODAY=$(date +%s)
+LICENSE_EXPIRATION=$(date -d 2020-11-15 +%s)
+
+if [ $TODAY -ge $LICENSE_EXPIRATION ]; then
+ echo 'License expired!'
+ exit 1
+fi
+
+echo $((2 + 2))
+----
+
+Now when using this very useful program:
+
+[source,sh]
+----
+# today
+$ ./useful-adder.sh
+4
+# tomorrow
+$ ./useful-adder.sh
+License expired!
+----
+
+This is obviously an intentional restriction, and it goes against the 5th ideal
+("The Long Now"). This software would only be useful as long as the embedded
+license expiration allowed. Sure you could change the clock on the computer,
+but there are many other ways that this type of intentional restriction is in
+conflict with that ideal.
+
+However, what about unintentional restrictions? What if a software had an equal
+or similar restriction, and stopped working after days pass? Or what if the
+programmer added a constant to make the development simpler, and this led to
+unintentionally restricting the user?
+
+[source,sh]
+----
+# today
+$ useful-program
+# ...useful output...
+
+# tomorrow, with more data
+$ useful-program
+ERROR: Panic! Stack overflow!
+----
+
+Just as easily as I can come up with ways to intentionally restrict users, I can
+do the same for unintentionally restrictions. A program can stop working for a
+variety of reasons.
+
+If it stops working due do, say, data growth, what are the options? Reverting
+to an earlier backup, and making it read-only? That isn't really a "Long Now",
+but rather a "Long Now as long as the software keeps working as expected".
+
+The point is: if the software isn't free, "The Long Now" isn't achievable
+without a lot of wishful thinking. Maybe the authors were trying to be more
+friendly towards business who don't like free software, but in doing so they've
+proposed a contradiction by reconciling "The Long Now" with proprietary
+software.
+
+It isn't the same as saying that any free software achieves that ideal, either.
+The license can still be free, but the source code can become unavailable due to
+cloud rot. Or maybe the build is undocumented, or the build tools had specific
+configuration that one has to guess. A piece of free software can still fail to
+achieve "The Long Now". Being free doesn't guarantee it, just makes it
+possible.
+
+A colleague has challenged my view, arguing that the software doesn't really
+need to be free, as long as there is an specification of the file format. This
+way if the software stops working, the format can still be processed by other
+programs. But this doesn't apply in practice: if you have a document that you
+write to, and software stops working, you still want to write to the document.
+An external tool that navigates the content and shows it to you won't allow you
+to keep writing, and when it does that tool is now starting to re-implement the
+software.
+
+An open specification could serve as a blueprint to other implementations,
+making the data format more friendly to reverse-engineering. But the
+re-implementation still has to exist, at which point the original software
+failed to achieve "The Long Now".
+
+It is less bad, but still not quite there yet.
+
+== Denial of existing solutions
+
+:distgit: https://drewdevault.com/2018/07/23/Git-is-already-distributed.html
+
+When describing "Existing Data Storage and Sharing Models", on a
+footnote{empty}footnote:devil[
+ This is the second aspect that I'm picking on the article from a footnote. I
+ guess the devil really is on the details.
+] the authors say:
+
+____
+In principle it is possible to collaborate without a repository service, e.g. by
+sending patch files by email, but the majority of Git users rely on GitHub.
+____
+
+The authors go to a great length to talk about usability of cloud apps, and even
+point to research they've done on it, but they've missed learning more from
+local-first solutions that already exist.
+
+Say the automerge CRDT proves to be even more useful than what everybody
+imagined. Say someone builds a local-first repository service using it. How
+will it change anything of the Git/GitHub model? What is different about it
+that prevents people in the future writing a paper saying:
+
+____
+In principle it is possible to collaborate without a repository service, e.g. by
+using automerge and platform X, but the majority of Git users rely on GitHub.
+____
+
+How is this any better?
+
+If it is already {distgit}[possible] to have a local-first development workflow,
+why don't people use it? Is it just fashion, or there's a fundamental problem
+with it? If so, what is it, and how to avoid it?
+
+If sending patches by emails is perfectly possible but out of fashion, why even
+talk about Git/GitHub? Isn't this a problem that people are putting themselves
+in? How can CRDTs possibly prevent people from doing that?
+
+My impression is that the authors envision a better future, where development is
+fully decentralized unlike today, and somehow CRDTs will make that happen. If
+more people think this way, "CRDT" is next in line to the buzzword list that
+solves everything, like "containers", "blockchain" or "machine learning".
+
+Rather than picturing an imaginary service that could be described like
+"GitHub+CRDTs" and people would adopt it, I'd rather better understand why
+people don't do it already, since Git is built to work like that.
+
+== Ditching of web applications
+
+:pouchdb: https://pouchdb.com/
+:instant-apps: https://developer.android.com/topic/google-play-instant
+
+The authors put web application in a worse position for building local-first
+application, claiming that:
+
+____
+(...) the architecture of web apps remains fundamentally server-centric.
+Offline support is an afterthought in most web apps, and the result is
+accordingly fragile.
+____
+
+Well, I disagree.
+
+The problem isn't inherit to the web platform, but instead how people use it.
+
+I have myself built offline-first applications, leveraging IndexedDB, App Cache,
+_etc_. I wanted to build an offline-first application on the web, and so I did.
+
+In fact, many people choose {pouchdb}[PouchDB] _because_ of that, since it is a
+good tool for offline-first web applications. The problem isn't really the
+technology, but how much people want their application to be local-first.
+
+Contrast it with Android {instant-apps}[Instant Apps], where applications are
+sent to the phone in small parts. Since this requires an internet connection to
+move from a part of the app bundle to another, a subset of the app isn't
+local-first, despite being an app.
+
+The point isn't the technology, but how people are using it. Local-first web
+applications are perfectly possible, just like non-local-first native
+applications are possible.
+
+== Costs are underrated
+
+I think the costs of "old-fashioned apps" over "cloud apps" are underrated,
+mainly regarding storage, and that this costs can vary a lot by application.
+
+Say a person writes online articles for their personal website, and puts
+everything into Git. Since there isn't supposed to be any collaboration, all of
+the relevant ideals of local-first are achieved.
+
+Now another person creates videos instead of articles. They could try keeping
+everything local, but after some time the storage usage fills the entire disk.
+This person's local-first setup would be much more complex, and would cost much
+more on maintenance, backup and storage.
+
+Even though both have similar needs, a local-first video repository is much more
+demanding. So the local-first thinking here isn't "just keep everything local",
+but "how much time and money am I willing to spend to keep everything local".
+
+The convenience of "cloud apps" becomes so attractive that many don't even have
+a local copy of their videos, and rely exclusively on service providers to
+maintain, backup and store their content.
+
+The dial measuring "cloud apps" and "old-fashioned apps" needs to be specific to
+use-cases.
+
+== Real-time collaboration is optional
+
+If I were the one making the list of ideals, I wouldn't focus so much on
+real-time collaboration.
+
+Even though seamless collaboration is desired, it being real-time depends on the
+network being available for that. But ideal 3 states that "The Network is
+Optional", so real-time collaboration is also optional.
+
+The fundamentals of a local-first system should enable real-time collaboration
+when network is available, but shouldn't focus on it.
+
+On many places when discussing applications being offline, it is common for me
+to find people saying that their application works "even on a plane, subway or
+elevator". That is a reflection of when said developers have to deal with
+networks being unavailable.
+
+But this leaves out a big chunk of the world where internet connection is
+intermittent, or only works every other day or only once a week, or stops
+working when it rains, _etc_. For this audience, living without network
+connectivity isn't such a discrete moment in time, but part of every day life.
+I like the fact that the authors acknowledge that.
+
+When discussing "working offline", I'd rather keep this type of person in mind,
+then the subset of people who are offline when on the elevator will naturally be
+included.
+
+== On CRDTs and developer experience
+
+:archived-article: https://web.archive.org/web/20130116163535/https://labs.oracle.com/techrep/1994/smli_tr-94-29.pdf
+
+When discussing developer experience, the authors bring up some questions to be
+answered further, like:
+
+____
+For an app developer, how does the use of a CRDT-based data layer compare to
+existing storage layers like a SQL database, a filesystem, or CoreData? Is a
+distributed system harder to write software for?
+____
+
+That is an easy one: yes.
+
+A distributed system _is_ harder to write software for, being a distributed
+system.
+
+Adding a large layer of data structures and algorithms will make it more complex
+to write software for, naturally. And if trying to make this layer transparent
+to the programmer, so they can pretend that layer doesn't exist is a bad idea,
+as RPC frameworks have tried, and failed.
+
+See "{archived-article}[A Note on Distributed Computing]" for a critique on RPC
+frameworks trying to make the network invisible, which I think also applies in
+equivalence for making the CRDTs layer invisible.
+
+== Conclusion
+
+I liked a lot the article, as it took the "offline-first" philosophy and ran
+with it.
+
+But I think the authors' view of adding CRDTs and things becoming local-first is
+a bit too magical.
+
+This particular area is one that I have large interest on, and I wish to see
+more being done on the "local-first" space.