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diff --git a/_articles/2020-11-12-durable-persistent-trees-and-parser-combinators-building-a-database.md b/_articles/2020-11-12-durable-persistent-trees-and-parser-combinators-building-a-database.md new file mode 100644 index 0000000..d613a28 --- /dev/null +++ b/_articles/2020-11-12-durable-persistent-trees-and-parser-combinators-building-a-database.md @@ -0,0 +1,231 @@ +--- + +title: Durable persistent trees and parser combinators - building a database + +date: 2020-11-12 + +layout: post + +lang: en + +ref: durable-persistent-trees-and-parser-combinators-building-a-database + +category: mediator + +--- + +I've received with certain frequency messages from people wanting to know if +I've made any progress on the database project +[I've written about]({% link _articles/2020-08-31-the-database-i-wish-i-had.md %}). + +There are a few areas where I've made progress, and here's a public post on it. + +## Proof-of-concept: DAG log + +The main thing I wanted to validate with a concrete implementation was the +concept of modeling a DAG on a sequence of datoms. + +The notion of a *datom* is a rip-off from Datomic, which models data with time +aware *facts*, which come from RDF. RDF's fact is a triple of +subject-predicate-object, and Datomic's datoms add a time component to it: +subject-predicate-object-time, A.K.A. entity-attribute-value-transaction: + +```clojure +[[person :likes "pizza" 0 true] + [person :likes "bread" 1 true] + [person :likes "pizza" 1 false]] +``` + +The above datoms say: +- at time 0, `person` like pizza; +- at time 1, `person` stopped liking pizza, and started to like bread. + +Datomic ensures total consistency of this ever growing log by having a single +writer, the transactor, that will enforce it when writing. + +In order to support disconnected clients, I needed a way to allow multiple +writers, and I chose to do it by making the log not a list, but a +directed acyclic graph (DAG): + +```clojure +[[person :likes "pizza" 0 true] + [0 :parent null 0 true] + [person :likes "bread" 1 true] + [person :likes "pizza" 1 false] + [1 :parent 0 1 true]] +``` + +The extra datoms above add more information to build the directionality to the +log, and instead of a single consistent log, the DAG could have multiple leaves +that coexist, much like how different Git branches can have different "latest" +commits. + +In order to validate this idea, I started with a Clojure implementation. The +goal was not to write the actual final code, but to make a proof-of-concept that +would allow me to test and stretch the idea itself. + +This code [already exists][clj-poc], but is yet fairly incomplete: + +- the building of the index isn't done yet (with some + [commented code][clj-poc-index] on the next step to be implemented) +- the indexing is extremely inefficient, with [more][clj-poc-o2-0] + [than][clj-poc-o2-1] [one][clj-poc-o2-2] occurrence of `O²` functions; +- no query support yet. + +[clj-poc]: https://git.euandreh.xyz/mediator/tree/src/core/clojure/src/mediator.clj?id=db4a727bc24b54b50158827b34502de21dbf8948#n1 +[clj-poc-index]: https://git.euandreh.xyz/mediator/tree/src/core/clojure/src/mediator.clj?id=db4a727bc24b54b50158827b34502de21dbf8948#n295 +[clj-poc-o2-0]: https://git.euandreh.xyz/mediator/tree/src/core/clojure/src/mediator.clj?id=db4a727bc24b54b50158827b34502de21dbf8948#n130 +[clj-poc-o2-1]: https://git.euandreh.xyz/mediator/tree/src/core/clojure/src/mediator.clj?id=db4a727bc24b54b50158827b34502de21dbf8948#n146 +[clj-poc-o2-2]: https://git.euandreh.xyz/mediator/tree/src/core/clojure/src/mediator.clj?id=db4a727bc24b54b50158827b34502de21dbf8948#n253 + +## Top-down *and* bottom-up + +However, as time passed and I started looking at what the final implementation +would look like, I started to consider keeping the PoC around. + +The top-down approach (Clojure PoC) was in fact helping guide me with the +bottom-up, and I now have "promoted" the Clojure PoC into a "reference +implementation". It should now be a finished implementation that says what the +expected behaviour is, and the actual code should match the behaviour. + +The good thing about a reference implementation is that it has no performance of +resources boundary, so if it ends up being 1000x slower and using 500× more +memory, it should be find. The code can be also 10x or 100x simpler, too. + +## Top-down: durable persistent trees + +In promoting the PoC into a reference implementation, this top-down approach now +needs to go beyond doing everything in memory, and the index data structure now +needs to be disk-based. + +Roughly speaking, most storage engines out there are based either on B-Trees or +LSM Trees, or some variations of those. + +But when building an immutable database, update-in-place B-Trees aren't an +option, as it doesn't accommodate keeping historical views of the tree. LSM Trees +may seem a better alternative, but duplication on the files with compaction are +also ways to delete old data which is indeed useful for a historical view. + +I think the thing I'm after is a mix of a Copy-on-Write B-Tree, which would keep +historical versions with the write IO cost amortization of memtables of LSM +Trees. I don't know of any B-Tree variant out there that resembles this, so I'll +call it "Flushing Copy-on-Write B-Tree". + +I haven't written any code for this yet, so all I have is a high-level view of +what it will look like: + +1. like Copy-on-Write B-Trees, changing a leaf involves creating a new leaf and + building a new path from root to the leaf. The upside is that writes a lock + free, and no coordination is needed between readers and writers, ever; + +1. the downside is that a single leaf update means at least `H` new nodes that + will have to be flushed to disk, where `H` is the height of the tree. To avoid + that, the writer creates these nodes exclusively on the in-memory memtable, to + avoid flushing to disk on every leaf update; + +1. a background job will consolidate the memtable data every time it hits X MB, + and persist it to disk, amortizing the cost of the Copy-on-Write B-Tree; + +1. readers than will have the extra job of getting the latest relevant + disk-resident value and merge it with the memtable data. + +The key difference to existing Copy-on-Write B-Trees is that the new trees +are only periodically written to disk, and the intermediate values are kept in +memory. Since no node is ever updated, the page utilization is maximum as it +doesn't need to keep space for future inserts and updates. + +And the key difference to existing LSM Trees is that no compaction is run: +intermediate values are still relevant as the database grows. So this leaves out +tombstones and value duplication done for write performance. + +One can delete intermediate index values to reclaim space, but no data is lost +on the process, only old B-Tree values. And if the database ever comes back to +that point (like when doing a historical query), the B-Tree will have to be +rebuilt from a previous value. After all, the database *is* a set of datoms, and +everything else is just derived data. + +Right now I'm still reading about other data structures that storage engines +use, and I'll start implementing the "Flushing Copy-on-Write B-Tree" as I learn +more[^learn-more-db] and mature it more. + +[^learn-more-db]: If you are interested in learning more about this too, the + very best two resources on this subject are Andy Pavlo's + "[Intro to Database Systems](https://www.youtube.com/playlist?list=PLSE8ODhjZXjbohkNBWQs_otTrBTrjyohi)" + course and Alex Petrov's "[Database Internals](https://www.databass.dev/)" book. + +## Bottom-up: parser combinators and FFI + +I chose Rust as it has the best WebAssembly tooling support. + +My goal is not to build a Rust database, but a database that happens to be in +Rust. In order to reach client platforms, the primary API is the FFI one. + +I'm not very happy with current tools for exposing Rust code via FFI to the +external world: they either mix C with C++, which I don't want to do, or provide +no access to the intermediate representation of the FFI, which would be useful +for generating binding for any language that speaks FFI. + +I like better the path that the author of [cbindgen][cbindgen-crate] +crate [proposes][rust-ffi]: emitting an data representation of the Rust C API +(the author calls is a `ffi.json` file), and than building transformers from the +data representation to the target language. This way you could generate a C API +*and* the node-ffi bindings for JavaScript automatically from the Rust code. + +So the first thing to be done before moving on is an FFI exporter that doesn't +mix C and C++, and generates said `ffi.json`, and than build a few transformers +that take this `ffi.json` and generate the language bindings, be it C, C++, +JavaScript, TypeScript, Kotlin, Swift, Dart, *etc*[^ffi-langs]. + +[^ffi-langs]: Those are, specifically, the languages I'm more interested on. My + goal is supporting client applications, and those languages are the most + relevant for doing so: C for GTK, C++ for Qt, JavaScript and TypeScript for + Node.js and browser, Kotlin for Android and Swing, Swift for iOS, and Dart + for Flutter. + +I think the best way to get there is by taking the existing code for cbindgen, +which uses the [syn][syn-crate] crate to parse the Rust code[^rust-syn], and +adapt it to emit the metadata. + +[^rust-syn]: The fact that syn is an external crate to the Rust compiler points + to a big warning: procedural macros are not first class in Rust. They are + just like Babel plugins in JavaScript land, with the extra shortcoming that + there is no specification for the Rust syntax, unlike JavaScript. + + As flawed as this may be, it seems to be generally acceptable and adopted, + which works against building a solid ecosystem for Rust. + + The alternative that rust-ffi implements relies on internals of the Rust + compiler, which isn't actually worst, just less common and less accepted. + +I've started a fork of cbindgen: [x-bindgen][x-bindgen-repo]. Right now it is +just a copy of cbindgen verbatim, and I plan to remove all C and C++ emitting +code from it, and add a IR emitting code instead. + +When starting working on x-bindgen, I realized I didn't know what to look for in +a header file, as I haven't written any C code in many years. So as I was +writing [libedn][libedn-repo], I didn't know how to build a good C API to +expose. So I tried porting the code to C, and right now I'm working on building +a *good* C API for a JSON parser using parser combinators: +[ParsecC][parsecc-repo]. + +After "finishing" ParsecC I'll have a good notion of what a good C API is, and +I'll have a better direction towards how to expose code from libedn to other +languages, and work on x-bindgen then. + +What both libedn and ParsecC are missing right now are proper error reporting, +and property-based testing for libedn. + +[cbindgen-crate]: https://github.com/eqrion/cbindgen +[syn-crate]: https://github.com/dtolnay/syn +[rust-ffi]: https://blog.eqrion.net/future-directions-for-cbindgen/ +[x-bindgen-repo]: https://git.euandreh.xyz/x-bindgen/ +[libedn-repo]: https://git.euandreh.xyz/libedn/ +[parsecc-repo]: https://git.euandreh.xyz/parsecc/ + +## Conclusion + +I've learned a lot already, and I feel the journey I'm on is worth going +through. + +If any of those topics interest you, message me to discuss more or contribute! +Patches welcome! |