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-rw-r--r--tests/simulation_test.go329
1 files changed, 329 insertions, 0 deletions
diff --git a/tests/simulation_test.go b/tests/simulation_test.go
new file mode 100644
index 0000000..3831016
--- /dev/null
+++ b/tests/simulation_test.go
@@ -0,0 +1,329 @@
+package bolt_test
+
+import (
+ "bytes"
+ "fmt"
+ "math/rand"
+ "sync"
+ "testing"
+
+ "github.com/boltdb/bolt"
+)
+
+func TestSimulate_1op_1p(t *testing.T) { testSimulate(t, 1, 1) }
+func TestSimulate_10op_1p(t *testing.T) { testSimulate(t, 10, 1) }
+func TestSimulate_100op_1p(t *testing.T) { testSimulate(t, 100, 1) }
+func TestSimulate_1000op_1p(t *testing.T) { testSimulate(t, 1000, 1) }
+func TestSimulate_10000op_1p(t *testing.T) { testSimulate(t, 10000, 1) }
+
+func TestSimulate_10op_10p(t *testing.T) { testSimulate(t, 10, 10) }
+func TestSimulate_100op_10p(t *testing.T) { testSimulate(t, 100, 10) }
+func TestSimulate_1000op_10p(t *testing.T) { testSimulate(t, 1000, 10) }
+func TestSimulate_10000op_10p(t *testing.T) { testSimulate(t, 10000, 10) }
+
+func TestSimulate_100op_100p(t *testing.T) { testSimulate(t, 100, 100) }
+func TestSimulate_1000op_100p(t *testing.T) { testSimulate(t, 1000, 100) }
+func TestSimulate_10000op_100p(t *testing.T) { testSimulate(t, 10000, 100) }
+
+func TestSimulate_10000op_1000p(t *testing.T) { testSimulate(t, 10000, 1000) }
+
+// Randomly generate operations on a given database with multiple clients to ensure consistency and thread safety.
+func testSimulate(t *testing.T, threadCount, parallelism int) {
+ if testing.Short() {
+ t.Skip("skipping test in short mode.")
+ }
+
+ rand.Seed(int64(qseed))
+
+ // A list of operations that readers and writers can perform.
+ var readerHandlers = []simulateHandler{simulateGetHandler}
+ var writerHandlers = []simulateHandler{simulateGetHandler, simulatePutHandler}
+
+ var versions = make(map[int]*QuickDB)
+ versions[1] = NewQuickDB()
+
+ db := MustOpenDB()
+ defer db.MustClose()
+
+ var mutex sync.Mutex
+
+ // Run n threads in parallel, each with their own operation.
+ var wg sync.WaitGroup
+ var threads = make(chan bool, parallelism)
+ var i int
+ for {
+ threads <- true
+ wg.Add(1)
+ writable := ((rand.Int() % 100) < 20) // 20% writers
+
+ // Choose an operation to execute.
+ var handler simulateHandler
+ if writable {
+ handler = writerHandlers[rand.Intn(len(writerHandlers))]
+ } else {
+ handler = readerHandlers[rand.Intn(len(readerHandlers))]
+ }
+
+ // Execute a thread for the given operation.
+ go func(writable bool, handler simulateHandler) {
+ defer wg.Done()
+
+ // Start transaction.
+ tx, err := db.Begin(writable)
+ if err != nil {
+ t.Fatal("tx begin: ", err)
+ }
+
+ // Obtain current state of the dataset.
+ mutex.Lock()
+ var qdb = versions[tx.ID()]
+ if writable {
+ qdb = versions[tx.ID()-1].Copy()
+ }
+ mutex.Unlock()
+
+ // Make sure we commit/rollback the tx at the end and update the state.
+ if writable {
+ defer func() {
+ mutex.Lock()
+ versions[tx.ID()] = qdb
+ mutex.Unlock()
+
+ if err := tx.Commit(); err != nil {
+ t.Fatal(err)
+ }
+ }()
+ } else {
+ defer func() { _ = tx.Rollback() }()
+ }
+
+ // Ignore operation if we don't have data yet.
+ if qdb == nil {
+ return
+ }
+
+ // Execute handler.
+ handler(tx, qdb)
+
+ // Release a thread back to the scheduling loop.
+ <-threads
+ }(writable, handler)
+
+ i++
+ if i > threadCount {
+ break
+ }
+ }
+
+ // Wait until all threads are done.
+ wg.Wait()
+}
+
+type simulateHandler func(tx *bolt.Tx, qdb *QuickDB)
+
+// Retrieves a key from the database and verifies that it is what is expected.
+func simulateGetHandler(tx *bolt.Tx, qdb *QuickDB) {
+ // Randomly retrieve an existing exist.
+ keys := qdb.Rand()
+ if len(keys) == 0 {
+ return
+ }
+
+ // Retrieve root bucket.
+ b := tx.Bucket(keys[0])
+ if b == nil {
+ panic(fmt.Sprintf("bucket[0] expected: %08x\n", trunc(keys[0], 4)))
+ }
+
+ // Drill into nested buckets.
+ for _, key := range keys[1 : len(keys)-1] {
+ b = b.Bucket(key)
+ if b == nil {
+ panic(fmt.Sprintf("bucket[n] expected: %v -> %v\n", keys, key))
+ }
+ }
+
+ // Verify key/value on the final bucket.
+ expected := qdb.Get(keys)
+ actual := b.Get(keys[len(keys)-1])
+ if !bytes.Equal(actual, expected) {
+ fmt.Println("=== EXPECTED ===")
+ fmt.Println(expected)
+ fmt.Println("=== ACTUAL ===")
+ fmt.Println(actual)
+ fmt.Println("=== END ===")
+ panic("value mismatch")
+ }
+}
+
+// Inserts a key into the database.
+func simulatePutHandler(tx *bolt.Tx, qdb *QuickDB) {
+ var err error
+ keys, value := randKeys(), randValue()
+
+ // Retrieve root bucket.
+ b := tx.Bucket(keys[0])
+ if b == nil {
+ b, err = tx.CreateBucket(keys[0])
+ if err != nil {
+ panic("create bucket: " + err.Error())
+ }
+ }
+
+ // Create nested buckets, if necessary.
+ for _, key := range keys[1 : len(keys)-1] {
+ child := b.Bucket(key)
+ if child != nil {
+ b = child
+ } else {
+ b, err = b.CreateBucket(key)
+ if err != nil {
+ panic("create bucket: " + err.Error())
+ }
+ }
+ }
+
+ // Insert into database.
+ if err := b.Put(keys[len(keys)-1], value); err != nil {
+ panic("put: " + err.Error())
+ }
+
+ // Insert into in-memory database.
+ qdb.Put(keys, value)
+}
+
+// QuickDB is an in-memory database that replicates the functionality of the
+// Bolt DB type except that it is entirely in-memory. It is meant for testing
+// that the Bolt database is consistent.
+type QuickDB struct {
+ sync.RWMutex
+ m map[string]interface{}
+}
+
+// NewQuickDB returns an instance of QuickDB.
+func NewQuickDB() *QuickDB {
+ return &QuickDB{m: make(map[string]interface{})}
+}
+
+// Get retrieves the value at a key path.
+func (db *QuickDB) Get(keys [][]byte) []byte {
+ db.RLock()
+ defer db.RUnlock()
+
+ m := db.m
+ for _, key := range keys[:len(keys)-1] {
+ value := m[string(key)]
+ if value == nil {
+ return nil
+ }
+ switch value := value.(type) {
+ case map[string]interface{}:
+ m = value
+ case []byte:
+ return nil
+ }
+ }
+
+ // Only return if it's a simple value.
+ if value, ok := m[string(keys[len(keys)-1])].([]byte); ok {
+ return value
+ }
+ return nil
+}
+
+// Put inserts a value into a key path.
+func (db *QuickDB) Put(keys [][]byte, value []byte) {
+ db.Lock()
+ defer db.Unlock()
+
+ // Build buckets all the way down the key path.
+ m := db.m
+ for _, key := range keys[:len(keys)-1] {
+ if _, ok := m[string(key)].([]byte); ok {
+ return // Keypath intersects with a simple value. Do nothing.
+ }
+
+ if m[string(key)] == nil {
+ m[string(key)] = make(map[string]interface{})
+ }
+ m = m[string(key)].(map[string]interface{})
+ }
+
+ // Insert value into the last key.
+ m[string(keys[len(keys)-1])] = value
+}
+
+// Rand returns a random key path that points to a simple value.
+func (db *QuickDB) Rand() [][]byte {
+ db.RLock()
+ defer db.RUnlock()
+ if len(db.m) == 0 {
+ return nil
+ }
+ var keys [][]byte
+ db.rand(db.m, &keys)
+ return keys
+}
+
+func (db *QuickDB) rand(m map[string]interface{}, keys *[][]byte) {
+ i, index := 0, rand.Intn(len(m))
+ for k, v := range m {
+ if i == index {
+ *keys = append(*keys, []byte(k))
+ if v, ok := v.(map[string]interface{}); ok {
+ db.rand(v, keys)
+ }
+ return
+ }
+ i++
+ }
+ panic("quickdb rand: out-of-range")
+}
+
+// Copy copies the entire database.
+func (db *QuickDB) Copy() *QuickDB {
+ db.RLock()
+ defer db.RUnlock()
+ return &QuickDB{m: db.copy(db.m)}
+}
+
+func (db *QuickDB) copy(m map[string]interface{}) map[string]interface{} {
+ clone := make(map[string]interface{}, len(m))
+ for k, v := range m {
+ switch v := v.(type) {
+ case map[string]interface{}:
+ clone[k] = db.copy(v)
+ default:
+ clone[k] = v
+ }
+ }
+ return clone
+}
+
+func randKey() []byte {
+ var min, max = 1, 1024
+ n := rand.Intn(max-min) + min
+ b := make([]byte, n)
+ for i := 0; i < n; i++ {
+ b[i] = byte(rand.Intn(255))
+ }
+ return b
+}
+
+func randKeys() [][]byte {
+ var keys [][]byte
+ var count = rand.Intn(2) + 2
+ for i := 0; i < count; i++ {
+ keys = append(keys, randKey())
+ }
+ return keys
+}
+
+func randValue() []byte {
+ n := rand.Intn(8192)
+ b := make([]byte, n)
+ for i := 0; i < n; i++ {
+ b[i] = byte(rand.Intn(255))
+ }
+ return b
+}